Difference between revisions of "Physical Spell Specialization (3.5e Feat)"
From Dungeons and Dragons Wiki
m (Leziad moved page Physical Magic Specialization (3.5e Feat) to Physical Spell Specialization (3.5e Feat) without leaving a redirect) |
|||
Line 6: | Line 6: | ||
{{3.5e Feat | {{3.5e Feat | ||
− | |name=Physical | + | |name=Physical Spell Specialization |
|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) --> | |types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) --> | ||
|summary=You deal more damage with your spells and power which deal physical damage. | |summary=You deal more damage with your spells and power which deal physical damage. |
Latest revision as of 23:22, 25 September 2021
| |||||||||
| |||||||||
Rate this article Discuss this article |
Physical Spell Specialization [General]
Benefit: Whenever you cast a spell or manifest a power which deals physical damage (bludgeoning, piercing or slashing) that spell deals +1 damage per dice. Only dice dealing physical damage are affected.
Example: You cast meteor swarm, you deal +1 damage per dice on sphere's bludgeoning damage, but not the fire damage dice when they explode.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv [Expand] |
---|
Facts about "Physical Spell Specialization (3.5e Feat)"
Article Balance | Moderate + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You deal more damage with your spells and power which deal physical damage. + |
Title | Physical Spell Specialization + |
Type | General + |