Difference between revisions of "Elemental Resistance (3.5e Maneuver)"
From Dungeons and Dragons Wiki
Line 22: | Line 22: | ||
|summary=Gain energy resistance 10 as an immediate action. | |summary=Gain energy resistance 10 as an immediate action. | ||
|fluff=You shield yourself from special abilities of your preys. | |fluff=You shield yourself from special abilities of your preys. | ||
− | |text=Whenever you would be subjected to elemental damage, you may briefly gain [[SRD:Energy Resistance|energy resistance]] 10 against one energy of your choosing (acid, electricity, fire | + | |text=Whenever you would be subjected to elemental damage, you may briefly gain [[SRD:Energy Resistance|energy resistance]] 10 against one energy of your choosing (acid, cold, electricity, fire or sonic) </onlyinclude> |
}} | }} | ||
Revision as of 21:48, 21 February 2021
| |||||||||
Rate this article Discuss this article |
Ars Venatoria (Counter) | |
Level: | 2 |
---|---|
Prerequisite: | One Ars Venatoria maneuver |
Initiation Action: | 1 immediate action |
Range: | Personal |
Target: | Self |
Duration: | Istantaneous |
Whenever you would be subjected to elemental damage, you may briefly gain energy resistance 10 against one energy of your choosing (acid, cold, electricity, fire or sonic)
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Ars Venatoria