Difference between revisions of "Talk:Ice Crystal Phalanx (3.5e Spell)"
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{{Rating |rater=Mecheye | {{Rating |rater=Mecheye | ||
|rating=dislike | |rating=dislike | ||
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|reason=Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively | |reason=Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively | ||
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Latest revision as of 00:40, 9 August 2020
Ratings[edit]
Blocked Rating |
Mecheye dislikes this article and rated it 1 of 4. |
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- I think you misread this. It doesn't scale infinitely (it caps at 10d6), and the secondary effect is a static 1d6 (average damage of 3.5). Surgo (talk) 12:52, 11 September 2019 (MDT)
Scaling[edit]
"...1st level Spells shouldn't scale infinitely..."
"You deal 1d6 cold damage/level in a 30 ft line or 15 ft cone (maximum 10d6)"