Difference between revisions of "SRD5:Horn of Blasting"
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{{5e Magic Item | {{5e Magic Item | ||
|name=Horn of Blasting <!-- name of magic item --> | |name=Horn of Blasting <!-- name of magic item --> | ||
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|charges= <!-- # of charges or uses, otherwise blank --> | |charges= <!-- # of charges or uses, otherwise blank --> | ||
|magicbonus= <!-- blank; or +1, +2, +3 --> | |magicbonus= <!-- blank; or +1, +2, +3 --> | ||
+ | |canon=true | ||
|desc=You can use an {{srd5lc|Action}} to speak the horn’s {{srd5lc|Command Word}} and then blow the horn, which emits a thunderous blast in a 30-foot {{srd5lc|Cone}} that is audible 600 feet away. Each creature in the cone must make a {{SRD5|DC}} 15 {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 5d6 {{srd5lc|Thunder}} damage and is {{srd5lc|Deafened}} for 1 {{srd5lc|Minute}}. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have {{srd5lc|Disadvantage}} on the saving throw and take 10d6 thunder damage instead of 5d6. | |desc=You can use an {{srd5lc|Action}} to speak the horn’s {{srd5lc|Command Word}} and then blow the horn, which emits a thunderous blast in a 30-foot {{srd5lc|Cone}} that is audible 600 feet away. Each creature in the cone must make a {{SRD5|DC}} 15 {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 5d6 {{srd5lc|Thunder}} damage and is {{srd5lc|Deafened}} for 1 {{srd5lc|Minute}}. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have {{srd5lc|Disadvantage}} on the saving throw and take 10d6 thunder damage instead of 5d6. | ||
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 {{srd5lc|Fire}} damage to the blower and destroys the horn. | Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 {{srd5lc|Fire}} damage to the blower and destroys the horn. | ||
+ | }} | ||
+ | {{beyondsrd}} | ||
+ | {{5e Replicated Magic Item | ||
+ | |prerequisite=16th-level {{5ep|Artificer}} | ||
+ | |item=A musical horn | ||
+ | |attunement= | ||
+ | |artificer canon=true | ||
}} | }} | ||
==Sources== | ==Sources== | ||
* [[SRD-OGL v5.1]] | * [[SRD-OGL v5.1]] | ||
+ | * {{pub|UA Artificer 2019}} | ||
+ | * {{pub|UA Artificer2 2019}} | ||
{{SRD5 Footer|Magic Item}} | {{SRD5 Footer|Magic Item}} | ||
{{navboxes}} | {{navboxes}} | ||
[[Category:SRD5 Magic Items]] | [[Category:SRD5 Magic Items]] |
Revision as of 20:38, 23 May 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Horn of Blasting
Magic Wondrous Item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.
This section exceeds the text of the SRD |
Artificer Replication
Eberron |
Setting |
Artificer Infused Magic Item
Prerequisite: 16th-level Artificer
Item: A musical horn
Sources
Back to Main Page → SRD5 → SRD5:Equipment → SRD5:Magic Item
Artificer Canon | true + |
Artificer Infused Item | true + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Canon | true + |
Item | A musical horn + |
Item Type | Wondrous Item + |
Prerequisite | 16th-level Artificer + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Rarity | Rare + |
Setting | Eberron + |
Title | Horn of Blasting + |