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=== Channel Divinity: Invoke Chance ===
Starting at 2nd level, you can use your Channel Divinity to affect a creature with a greater depth of probability. When a creature, including yourself makes an ability check, or attack roll, or saving throw you can use your Channel Divinity and roll 1d4. On a result of 1 or 2 the creature gains a penalty on the result of their roll, on a 3 or 4 they gain a bonus on the result of their roll. After you have determined whether or not to add a penalty or a bonus, roll a 1d8, the result of that roll is the value of the bonus or penalty applied by this feature.
=== Skew the Dice ===
Beginning at 6th level as a bonus action good fortune begins to smile upon you may grant yourself . You gain a +1 bonus to any roll of you make, or grant yourself a -1 penalty to any roll you make. You may use this after knowing the result of the dice you have rolledall ability checks.
=== Divine Strike ===
=== Master of Luck ===
Starting at 17th level you may flip the forces of fortune and misfortune at a whim. Once per turn as a reaction when a creature, including yourself, is granted either advantage or disadvantage on a an ability check or attack roll, you may instead cause the creature to be granted disadvantage or advantage respectively for the next roll they make.
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