Difference between revisions of "Talk:Uses Variant (3.5e Variant Rule)"

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== Ratings ==
 
== Ratings ==
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{{Rating |rater=Eiji-kun
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|rating=dislike
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|reason=I agree with Foxwarrior.  The idea is sound but the execution... it's attempting to be a one-size fits all solution to a collection of classes that don't even balance with each other normally, nevermind with this rule.  I don't think it's viable.
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}}
 
{{Rating |rater=Foxwarrior
 
{{Rating |rater=Foxwarrior
 
|rating=dislike
 
|rating=dislike

Latest revision as of 08:54, 11 October 2018

Ratings[edit]

RatedDislike.png Eiji-kun dislikes this article and rated it 1 of 4.
I agree with Foxwarrior. The idea is sound but the execution... it's attempting to be a one-size fits all solution to a collection of classes that don't even balance with each other normally, nevermind with this rule. I don't think it's viable.
RatedDislike.png Foxwarrior dislikes this article and rated it 1 of 4.
Nice try, but it needs a bit more careful tweaking on a class-by-class basis in order to really work.

10 minutes of rest for your metagame analysis is also pretty silly, because it's only 5 minutes longer than the (4e defined) recharge time of an encounter power.

DislikedEiji-kun + and Foxwarrior +