Difference between revisions of "Dullahan (3.5e Monster)"
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Revision as of 23:33, 29 September 2018
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Dullahan
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The Dullahan's Mount
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Size/Type:
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Medium Fey |
Large Magical Beast
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Hit Dice:
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6d6+10d10+64 (140 hp) |
10d8 ( hp)
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Initiative:
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+4 |
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Speed:
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30 ft. (6 squares) |
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Armor Class:
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26 (+4 Dex, +7 armor, +5 deflection), touch 19, flat-footed 22 |
, touch , flat-footed
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Base Attack/Grapple:
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+13/+20 |
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Attack:
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Dullahan's sword +21 melee (1d10+7/19-20 plus poison) or spine whip +20 melee (1d6+7/×3 plus fear) |
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Full Attack:
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Dullahan's sword +21/+16/+11 melee (1d10+7/19-20 plus poison) or spine whip +20/+15/+10 melee (1d6+7/×3 plus fear) |
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Space/Reach:
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5 ft./5 ft. |
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Special Attacks:
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Death of the Named, lay on hands, maneuver-like abilities, smite good, spell-like abilities, spells |
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Special Qualities:
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Aura of evil, blindsense, damage reduction 10/cold iron, headless, low-light vision |
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Saves:
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Fort +19, Ref +16, Will +15 |
Fort +10 (+13), Ref +8 (+8), Will +4 (+8)
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Abilities:
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Str 25, Dex 18, Con 19, Int 16, Wis 16, Cha 21 |
Str 18, Dex 13, Con 17, Int 8, Wis 13, Cha 6
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Skills:
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Concentration +14, Handle Animal +24, Intimidate +19, Knowledge (nature) +12, Knowledge (religion) +13, Listen +12, Ride +23, Search +12, Sense Motive +17, Spellcraft +12, Spot +12 |
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Feats:
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Blind-Fight |
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Environment:
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Any |
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Organization:
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Solitary |
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Challenge Rating:
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13 |
7
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Treasure:
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Standard goods and coins plus a +3 chain shirt, a Dullahan's sword and a spine whip |
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Alignment:
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Usually neutral evil |
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Advancement:
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By character class |
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Level Adjustment:
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— |
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'
Combat
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:
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