Difference between revisions of "Power Leech (3.5e Feat)"

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<onlyinclude>{{3.5e Feat
 
<onlyinclude>{{3.5e Feat
 
|name=Power Leech
 
|name=Power Leech
|types=Undead
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|summary=Because stopping at immunity is too mainstream.  
|summary=Positive energy heals you...and if you're durable, so does all other energy.
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|prereqs= 12 HD and Resistance, Immunity, or othersuch defense against an energy type
|prereqs= 12 HD  
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|fluff=Nothing says "Hell on Legs" like eating Aetherion and then regenerating from lethal wounds.  
|fluff=Most undead draw only from darkness. Their creators must think that's ''so'' terrifying, huh? Nooo. Terror looks like something else.
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|benefit=Select an energy type you are resistant/immune/etc. to. Whenever you are attacked by that type(or put in its effect radius or whatever), and it fails to actually harm you, whether you made your save, the attack missed, etc, it instead does the exact opposite of what it would have done if it connected full force. Typically, this heals you.  
|benefit=Positive energy heals you just as well as negative. To sweeten the deal, you're a hound of energy of all kinds. If a non-weapon source, typically a spell, would deal damage to you, but it fails to deal any, whether through energy resistance, immunity, or just making your save, its effects immediately end, as you vacuum it all into yourself, and it heals you for however much damage it was supposed to deal you. You may choose not to end and absorb the burst of energy, and may allow its effects to continue, but you only heal a third what you would have.  
 
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=Anything that's not Negative Energy does you pretty dirty.
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|normal=
|special=[[Abomination (3.5e Subtype)|Abominations]] need not qualify for the prerequisites of this feat, and in fact, need not even be undead.
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|special=You may take this feat multiple times. Each time, select a new energy type.  
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Revision as of 08:19, 24 April 2018


Homebrew.png
Author: SecondDeath777 (talk)
Date Created: 9 February 2018
Status: Couldn't tell ya.
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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Power Leech [General] Nothing says "Hell on Legs" like eating Aetherion and then regenerating from lethal wounds.Prerequisites: 12 HD and Resistance, Immunity, or othersuch defense against an energy typeBenefit: Select an energy type you are resistant/immune/etc. to. Whenever you are attacked by that type(or put in its effect radius or whatever), and it fails to actually harm you, whether you made your save, the attack missed, etc, it instead does the exact opposite of what it would have done if it connected full force. Typically, this heals you. Special: You may take this feat multiple times. Each time, select a new energy type.



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Article BalanceVery High +
AuthorSecondDeath777 +
Identifier3.5e Feat +
Prerequisite12 HD and Resistance +, Immunity + and or othersuch defense against an energy type +
RatingUnrated +
SummaryBecause stopping at immunity is too mainstream. +
TitlePower Leech +
TypeGeneral +