Difference between revisions of "Talk:Nerubian Reality Weaver (3.5e Prestige Class)"
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+ | Of the four prestige classes I wrote, a Weaver has the most complicated story. The character possessing the described abilities and having this name was indeed a Nerubian for a while, but was also a character in the DotA game, which was created on the WC3 editor engine, but was later recreated by Valve in the form of Dota 2. Of course, Valve did not have the rights to the Nerubian (as well as literally 99% of the content used in the original DotA), so the Weaver ceased to be a Nerubian, while retaining all the recognizable features of the race. | ||
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+ | This prestige class really is a replace of a character who is not currently a Nerubian, but my love for him and the understanding that changing the name and cosmetic changes cannot really change the race of the creature led me to the necessity of creating a prestige class that describes these abilities, as the ability of a Nerubian. | ||
+ | |||
+ | What I really need is that someone looks at the final figures and their adequacy, it is difficult for me to imagine how the class is ultimately balanced in terms of a quantitative increase in the power of abilities, and I would like to comment on this. | ||
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+ | == Introduction == | ||
+ | |||
Of the four prestige classes I wrote, a Weaver has the most complicated story. The character possessing the described abilities and having this name was indeed a Nerubian for a while, but was also a character in the DotA game, which was created on the WC3 editor engine, but was later recreated by Valve in the form of Dota 2. Of course, Valve did not have the rights to the Nerubian (as well as literally 99% of the content used in the original DotA), so the Weaver ceased to be a Nerubian, while retaining all the recognizable features of the race. | Of the four prestige classes I wrote, a Weaver has the most complicated story. The character possessing the described abilities and having this name was indeed a Nerubian for a while, but was also a character in the DotA game, which was created on the WC3 editor engine, but was later recreated by Valve in the form of Dota 2. Of course, Valve did not have the rights to the Nerubian (as well as literally 99% of the content used in the original DotA), so the Weaver ceased to be a Nerubian, while retaining all the recognizable features of the race. | ||
Revision as of 06:06, 12 November 2017
Introduction
Of the four prestige classes I wrote, a Weaver has the most complicated story. The character possessing the described abilities and having this name was indeed a Nerubian for a while, but was also a character in the DotA game, which was created on the WC3 editor engine, but was later recreated by Valve in the form of Dota 2. Of course, Valve did not have the rights to the Nerubian (as well as literally 99% of the content used in the original DotA), so the Weaver ceased to be a Nerubian, while retaining all the recognizable features of the race.
This prestige class really is a replace of a character who is not currently a Nerubian, but my love for him and the understanding that changing the name and cosmetic changes cannot really change the race of the creature led me to the necessity of creating a prestige class that describes these abilities, as the ability of a Nerubian.
What I really need is that someone looks at the final figures and their adequacy, it is difficult for me to imagine how the class is ultimately balanced in terms of a quantitative increase in the power of abilities, and I would like to comment on this.
Introduction
Of the four prestige classes I wrote, a Weaver has the most complicated story. The character possessing the described abilities and having this name was indeed a Nerubian for a while, but was also a character in the DotA game, which was created on the WC3 editor engine, but was later recreated by Valve in the form of Dota 2. Of course, Valve did not have the rights to the Nerubian (as well as literally 99% of the content used in the original DotA), so the Weaver ceased to be a Nerubian, while retaining all the recognizable features of the race.
This prestige class really is a replace of a character who is not currently a Nerubian, but my love for him and the understanding that changing the name and cosmetic changes cannot really change the race of the creature led me to the necessity of creating a prestige class that describes these abilities, as the ability of a Nerubian.
What I really need is that someone looks at the final figures and their adequacy, it is difficult for me to imagine how the class is ultimately balanced in terms of a quantitative increase in the power of abilities, and I would like to comment on this.