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Talk:Leopard's Insight (3.5e Feat)

1,957 bytes added, 17:29, 3 December 2016
Ratings
:::::This is essentially a scaling feat that you must take 3 times, the first time you take it you gain a growing bonus to Attack/AC that caps at +5 at level 20, the second time you gain the ability to force rerolls from a single opponent making a attack roll against you, the third time you gain the ability to reroll attacks against a single opponent. When you look at the second 2 at face value yes it seems over powered, until you realise that it cost Ki to use, and generally a monk will not have a very large Ki pool to keep up a constant offense and defense. Effectivly every feat I have been posting has a Ki cost to it and unless a monk were to take say GW's way of the hare feat a monk will lose effectiveness after a single encounter for they will be constantly spending Ki points.
:::::Now let us discuss the issue of Balance, in no way does this ability have the potential to cause as much havoc as a wizard with spells, the main class that will be using this feat is a monk, and monks are a Low balance. --[[User:Furhammer|Furhammer]] ([[User talk:Furhammer|talk]])
 
::::::If you're trying to make the argument that this just tried to bring Monks up to VH level a bit... sure... ish. I agree that this won't take a L class and make it VH, none of the other VH feats do that either. Divine Metamagic isn't going to turn an Adept into a VH class, even if you voltron up a bunch of other feats with it. But this isn't a Monk or even Low Balance Class only feat. All of your benefits scale with HD (or are supposed to per your comments) and have BAB prereqs. Any class in the game could have this by 9 just by spending their standard feats on it and it would be just as strong for them as for the Monk this is intended for. You could put this on a beatstick Cleric or a Rogue or even a Fighter and they would be doing more with it than the Monk. This is a potentially weird build for those others, but it's also a lot stronger than their alternatives if they want AC or attack for some particular reason.
 
::::::Which is mostly why we balance feats with respect to alternative feats that could be selected, not their intended use case. And this is strong compared to those alternatives regardless of what class you're playing. If some players in a game took other H feats, this would be better than those feats. That's all that a VH label on a feat means, and I think it applies in this case even if the resulting character wasn't a VH build by virtue of making a weird feat choice or having a lot of class feature suckage to make up for.
 
::::::If you really wanted this to be a boost for Monks, you might be better served by building an [[3.5e Alternate Class Feature]] for the Monk that restricted these improvements to them only, or just baking it into a whole new Monk revision. Making it a feat means comparing it with other feats, and in that comparison it's really quite good even if limited by prereqs or ki pool. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 17:29, 3 December 2016 (UTC)