Difference between revisions of "Talk:Self-Taught (3.5e Trait)"

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(too strong for low or moderate balanced games, perhaps...)
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|reason=Trading a dwarven urgosh for a spiked chain is way too strong for a trait.
 
|reason=Trading a dwarven urgosh for a spiked chain is way too strong for a trait.
 
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:Well, in the specific case of the dwarf, this wouldn't grant them proficiency, just familiarity. They still have to invest in a class/use a feat/whatever to gain proficiency. Some weapons are going to be better than others for certain things, and I see no reason to discard the idea just because it makes it easier for some players to optimize their build. I suppose I could disallow exotic weapons entirely, as you did with your Unorthodox Tutelage trait, but I really don't see this as overpowered. I can see perhaps adding in that exception for lower-powered games. In rogue or wizard-level games there are enough ways of nabbing proficiency that I don't see this standing that far out from any of the others. [[User:Spanambula|Spanambula]] ([[User talk:Spanambula|talk]]) 15:37, 17 January 2015 (UTC)

Revision as of 15:37, 17 January 2015

Ratings

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Trading a dwarven urgosh for a spiked chain is way too strong for a trait.


Well, in the specific case of the dwarf, this wouldn't grant them proficiency, just familiarity. They still have to invest in a class/use a feat/whatever to gain proficiency. Some weapons are going to be better than others for certain things, and I see no reason to discard the idea just because it makes it easier for some players to optimize their build. I suppose I could disallow exotic weapons entirely, as you did with your Unorthodox Tutelage trait, but I really don't see this as overpowered. I can see perhaps adding in that exception for lower-powered games. In rogue or wizard-level games there are enough ways of nabbing proficiency that I don't see this standing that far out from any of the others. Spanambula (talk) 15:37, 17 January 2015 (UTC)