Difference between revisions of "Talk:Self-Taught (3.5e Trait)"
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Ghostwheel (talk | contribs) (Added rating.) |
Spanambula (talk | contribs) (too strong for low or moderate balanced games, perhaps...) |
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+ | :Well, in the specific case of the dwarf, this wouldn't grant them proficiency, just familiarity. They still have to invest in a class/use a feat/whatever to gain proficiency. Some weapons are going to be better than others for certain things, and I see no reason to discard the idea just because it makes it easier for some players to optimize their build. I suppose I could disallow exotic weapons entirely, as you did with your Unorthodox Tutelage trait, but I really don't see this as overpowered. I can see perhaps adding in that exception for lower-powered games. In rogue or wizard-level games there are enough ways of nabbing proficiency that I don't see this standing that far out from any of the others. [[User:Spanambula|Spanambula]] ([[User talk:Spanambula|talk]]) 15:37, 17 January 2015 (UTC) |
Revision as of 15:37, 17 January 2015
Ratings
Ghostwheel opposes this article and rated it 0 of 4. | |
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Trading a dwarven urgosh for a spiked chain is way too strong for a trait. |
- Well, in the specific case of the dwarf, this wouldn't grant them proficiency, just familiarity. They still have to invest in a class/use a feat/whatever to gain proficiency. Some weapons are going to be better than others for certain things, and I see no reason to discard the idea just because it makes it easier for some players to optimize their build. I suppose I could disallow exotic weapons entirely, as you did with your Unorthodox Tutelage trait, but I really don't see this as overpowered. I can see perhaps adding in that exception for lower-powered games. In rogue or wizard-level games there are enough ways of nabbing proficiency that I don't see this standing that far out from any of the others. Spanambula (talk) 15:37, 17 January 2015 (UTC)