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|prereqs=Bab +1, [[SRD:Point Blank Shot|point blank shot]], [[SRD:Precise Shot|precise shot]]
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit= The quick fire feat enables the use of three tactical maneuvers.:|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->|normal=|special= This feat can be used in place of [[SRD:rapid Shot|rapid shot]] and [[SRD:Rapid Reload|rapid reload]] to qualify for a feat, prestige class, or other special ability. Any class that grants [[SRD:Rapid Shot|rapid shot]] may grant this feat instead.}}</onlyinclude>''Quick Shot'': You may make a ranged attack as a swift action at your highest attack bonus. If you wield two ranged weapon you may make two attacks at normal two-weapon fighting penalties.
''Rapid Reload'': You can reload ranged weapons as a free action if reloading said weapon would take a full-round action or less, you can reload siege weapon or weapon that take longer as a move action.
''Spray and Pray'': During a full-attack action you may double the number of attacks (including with two-weapon fighting) you make, however those attacks only hit on a natural 20. This maneuver is especially useful when attacking creatures with egregious AC you just can't hit normally.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=
|special= This feat can be used in place of [[SRD:rapid Shot|rapid shot]] and [[SRD:Rapid Reload|rapid reload]] to qualify for a feat, prestige class, or other special ability. Any class that grants [[SRD:Rapid Shot|rapid shot]] may grant this feat instead.}}</onlyinclude>