Difference between revisions of "Talk:Tome of Prowess (3.5e Sourcebook)/Perception"
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Tarkisflux (talk | contribs) |
TheDarkWad (talk | contribs) (→Relative vs Absolute Size Modifiers: new section) |
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::tl;dr - the 0 DC entries are intended, and work properly as far as I've found. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 00:40, 18 August 2012 (UTC) | ::tl;dr - the 0 DC entries are intended, and work properly as far as I've found. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup> 00:40, 18 August 2012 (UTC) | ||
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+ | == Relative vs Absolute Size Modifiers == | ||
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+ | For all the talk of relative size modifiers on the stealth page, it sure seems like perception, at least sight, is based around absolute size modifiers. Am I missing something or is this a mistake?--[[User:TheDarkWad|TheDarkWad]] ([[User talk:TheDarkWad|talk]]) 00:33, 7 November 2014 (UTC) |
Revision as of 00:33, 7 November 2014
Is this finished? Its odd to see the DC´s empty, I am missing something?
- Not entirely finished, no. - Tarkisflux 20:29, 2 June 2011 (UTC)
- And done.
- It occurred to me that you might have been referring to the 0 DCs as incomplete. The 0 DCs are not errors, they are actually 0 DCs. The intent is that you walk around taking 0 on perception and are able to see things around you. With 0 as the default DC you notice more things than you miss, and you can get a good description of an area without worrying about a perception check. You should be able to notice most things in the world that happen on or above your scale and aren't trying to hide from you, which this does. But it also means that you can still miss things when you're distracted by conversations or in a fight, or when they're far away, or lots of other things unless you have ranks in the skill or a big wisdom modifier.
- tl;dr - the 0 DC entries are intended, and work properly as far as I've found. - Tarkisflux Talk 00:40, 18 August 2012 (UTC)
Relative vs Absolute Size Modifiers
For all the talk of relative size modifiers on the stealth page, it sure seems like perception, at least sight, is based around absolute size modifiers. Am I missing something or is this a mistake?--TheDarkWad (talk) 00:33, 7 November 2014 (UTC)