Difference between revisions of "Cross Slash (3.5e Maneuver)"

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(Thanks Lezaid, for providing the apparently french based mistranslation and fix. I believe I got the intent correct.)
 
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|subj=All threatened squares
 
|subj=All threatened squares
 
|dur=Instantaneous
 
|dur=Instantaneous
|prereq=None
 
 
|save=None
 
|save=None
 
|fluff=...You spammed a sword attack, cutting through the three zombies around you and inflicting triple damage to the Hydra in front of you. I hate this discipline.
 
|fluff=...You spammed a sword attack, cutting through the three zombies around you and inflicting triple damage to the Hydra in front of you. I hate this discipline.

Latest revision as of 10:08, 28 September 2014

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Author: The-Mage-King (talk)
Date Created: September 27th, 2010
Status: Transferred
Editing: Clarity edits only please
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Cross Slash
Hero's Edge (Strike)
Level: 3
Initiation Action: 1 full-round action
Range: Melee range
Area: All threatened squares
Duration: Instantaneous
Saving Throw: None
...You spammed a sword attack, cutting through the three zombies around you and inflicting triple damage to the Hydra in front of you. I hate this discipline.

You attack all creatures in your threatened range a number of times equal to the how many squares you threaten contain that occupied creature. You take a penalty equal to the number of threatened squares occupied by creatures.

For example, three medium zombies surround your character with a 5 ft reach. You attack each one each at your highest attack bonus -3 (for 3 squares). A huge creature appears, and 3 of its 9 squares are in your threatened range. You make three attacks against it at -3. Lastely you face the huge creature and the zombies all at once, making one attack per zombie and three attacks at the huge creature, all at -6.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesHero's Edge

AuthorThe-Mage-King +
DisciplineHero's Edge +
Identifier3.5e Maneuver +
Level3 +
RatingUnrated +
SummaryHit every square around you. +
TitleCross Slash +
TypeStrike +