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|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=When you make an attack you may accept a penalty to hit to make a gruesome called shot. The penalty to hit is based on the location you wish to aim for. The DC of these maneuvers is 10 +1/2 base attack bonus + the user's [[strength]] or [[dexterity]] modifier (whichever is higher) and the save is (and penalties) are made at the end of the current turn. Multiple called shot on the same location increase the DC by +2 for each successful attack but do not stack together.
* ''Eyes (-6 penalty):'' You hit your opponent right in the eyes, [[SRD:Blind|blinding]] it for 1 round unless it succeed a fortitude save. Even if the save is successful the struck creature is [[SRD:Dazzled|dazzled]] for 1 hour afterward.
* ''Face (-4 penalty):'' You hit your opponent right on the face, it deal an extra 6 points of damage. It is also a deeply satisfying experience granting you a +2 moral bonus to hit and and damage against this creature until the end of the next round.
* ''Teeth (-4 penalty):'' You hit your targets right in the teeth, the attack is very painful causing the target to be [[SRD:Staggered|staggered]] for 1 round unless the target succeed a [[fortitude]] save. Additionally your attack knock a few teeth out, disabling the bite attack of creatures who failed their save for 1d4 hours or until they receive magical healing (including fast healing and regeneration).