Difference between revisions of "Twitch Powder (3.5e Equipment)"

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Twitch powder is made through a multi-stage process involving the leaves of a jungle plant. It appears white like flour, but has a softer texture.
 
Twitch powder is made through a multi-stage process involving the leaves of a jungle plant. It appears white like flour, but has a softer texture.
  
Snorting twich powder up your nose, the delivery method for this substance, takes the same action it would take you drink a potion. For 10 minutes per dose you are under the effects of Twitch Powder, which provides a +1 bonus to initiative, a +2 bonus to dexterity-based skill checks, and a +1 bonus to Reflex saves. You become impatient and a bit short tempered, however, which gets in the way of your ability to concentrate. You also take a -2 penalty to all intelligence, wisdom, and charisma-based skill checks, a -4 penalty to concentration checks, as well as a -1 penalty to Will saves for the duration of the effect.
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Snorting twich powder up your nose, the delivery method for this substance, takes the same action it would take you drink a potion. For 10 minutes per dose you are under the effects of Twitch Powder, which provides a +1 bonus to initiative, a +5 ft. bonus to your base land speed, and a +1 bonus to Reflex saves. You become impatient and a bit short tempered, however, which gets in the way of your ability to concentrate. You also take a -2 penalty to all intelligence, wisdom, and charisma-based skill checks, a -4 penalty to concentration checks, as well as a -1 penalty to Will saves for the duration of the effect.
  
 
Twitch powder is highly addictive and requires a character to make a Will save DC 15 whenever they aquire monetary treasure, they reserve 10% of it to spend on more twitch powder. The next time they are able to purchase it using this reserve, 1 dose is immediately consumed. Every time a player fails to beat the DC, it increases by 1. A successful [[SRD:Heal|Heal]] check at the Will save DC allows the Will save DC to be taken at 10 for the next saving throw instead of its normal value. Once a player has made 2 successful saves in a row, they are no longer addicted.
 
Twitch powder is highly addictive and requires a character to make a Will save DC 15 whenever they aquire monetary treasure, they reserve 10% of it to spend on more twitch powder. The next time they are able to purchase it using this reserve, 1 dose is immediately consumed. Every time a player fails to beat the DC, it increases by 1. A successful [[SRD:Heal|Heal]] check at the Will save DC allows the Will save DC to be taken at 10 for the next saving throw instead of its normal value. Once a player has made 2 successful saves in a row, they are no longer addicted.

Revision as of 21:08, 12 February 2014

Homebrew.png
Author: Aarnott (talk)
Date Created: 21:02, 12 February 2014 (UTC)
Status: Done
Editing: Clarity edits only please
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Twitch Powder

Twitch powder is made through a multi-stage process involving the leaves of a jungle plant. It appears white like flour, but has a softer texture.

Snorting twich powder up your nose, the delivery method for this substance, takes the same action it would take you drink a potion. For 10 minutes per dose you are under the effects of Twitch Powder, which provides a +1 bonus to initiative, a +5 ft. bonus to your base land speed, and a +1 bonus to Reflex saves. You become impatient and a bit short tempered, however, which gets in the way of your ability to concentrate. You also take a -2 penalty to all intelligence, wisdom, and charisma-based skill checks, a -4 penalty to concentration checks, as well as a -1 penalty to Will saves for the duration of the effect.

Twitch powder is highly addictive and requires a character to make a Will save DC 15 whenever they aquire monetary treasure, they reserve 10% of it to spend on more twitch powder. The next time they are able to purchase it using this reserve, 1 dose is immediately consumed. Every time a player fails to beat the DC, it increases by 1. A successful Heal check at the Will save DC allows the Will save DC to be taken at 10 for the next saving throw instead of its normal value. Once a player has made 2 successful saves in a row, they are no longer addicted.

Craft (Alchemy) allows twitch powder to be developed.

Cost: 15 gp.



Back to Main Page3.5e HomebrewEquipmentMundane Alchemical Items

AuthorAarnott +
Cost15 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryAfter snorting this powder, you have a lot of excess energy... +
TitleTwitch Powder +