Difference between revisions of "Desolate (3.5e Spell)"

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(reworked)
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| tsea=t  
 
| tsea=t  
 
| subj=Weapon touched
 
| subj=Weapon touched
| dur=10 min./level
+
| dur=1 min./level
 
| save=[[SRD:Saving Throw|Will]] negates (harmless, object)
 
| save=[[SRD:Saving Throw|Will]] negates (harmless, object)
 
| sr=Yes (harmless, object)
 
| sr=Yes (harmless, object)
 
}}
 
}}
  
''Your weapon gains an dark sheen, starving for a lone victim.''
+
''Your weapon gains a dark sheen as if starving for a lone victim.''
  
If your target has no 'friendly', 'helpful' or 'indifferent' sentient creatures within 30 feet, Your attack gives a weapon caster level force damage bonus and (1/2 caster level) to attack bonus.<br/>
+
If there are no sentient creatures within 30 feet of your target that are '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|helpful]]', '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|friendly]]', or '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|indifferent]]' towards them, your weapon gains an profane bonus equal to your caster level against your target. The weapon also deals additional force damage to your target equal to 1/2 your caster level. The weapon affected turns coal black and stops reflecting light.<br/>
 
 
weapon stops reflecting light, turning coal-black.
 
  
 
''Material Component:'' a shard of darkened glass.
 
''Material Component:'' a shard of darkened glass.
 
the Table from [[SRD:Diplomacy Skill]] will help the meta-game.
 
  
 
</onlyinclude>
 
</onlyinclude>

Revision as of 03:40, 27 November 2013


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Author: Snafusam (talk)
Date Created: May 09, 2013
Status: Complete
Editing: Clarity edits only please
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Desolate
Evocation [Force]
Level: Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4, Death 4, Evil 4, Madness 4, Repose 4, War 4
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 1 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

Your weapon gains a dark sheen as if starving for a lone victim.

If there are no sentient creatures within 30 feet of your target that are 'helpful', 'friendly', or 'indifferent' towards them, your weapon gains an profane bonus equal to your caster level against your target. The weapon also deals additional force damage to your target equal to 1/2 your caster level. The weapon affected turns coal black and stops reflecting light.

Material Component: a shard of darkened glass.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsAssassin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBlackguard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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Facts about "Desolate (3.5e Spell)"
Article BalanceHigh +
AuthorSnafusam +
ComponentV +, S + and DF +
DescriptorForce +
Identifier3.5e Spell +
LevelAssassin 4 +, Bard 4 +, Blackguard 4 +, Cleric 4 +, Druid 4 +, Ranger 4 +, Sorcerer/Wizard 4 +, Death 4 +, Evil 4 +, Madness 4 +, Repose 4 + and War 4 +
RangeTouch +
Rated ByBrainduster + and Ghostwheel +
RatingRating Pending +
SchoolEvocation +
TitleDesolate +