Difference between revisions of "Fey Touched (3.5e Template)"

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=== Creating a <!-- Fey Touched --> ===
+
=== Creating a Fey Touched
  
<!-- This template is an inherited template. That can be applied to any humanoid, monstrous humanoid or giant, referred to hereafter as the base creature. A Fey Touched creature uses all the base creature’s stats except as noted here.
+
This template is an inherited template. That can be applied to any humanoid, monstrous humanoid or giant, referred to hereafter as the base creature. A Fey Touched creature uses all the base creature’s stats except as noted here.
  
Upon creation choose the lineage of your Fey Touched creature from the following: Nymph, Glaistig or Sirine. -->
+
Upon creation choose the lineage of your Fey Touched creature from the following: Nymph, Glaistig or Sirine.
  
 
==== Size and Type ====
 
==== Size and Type ====
  
<!-- Type changes to fey, and any subtype remains in place, if applicable. Size does not change. Do not recalculate BAB, Saves, or skill points. -->
+
Type changes to fey, and any subtype remains in place, if applicable. Size does not change. Do not recalculate BAB, Saves, or skill points.
  
 
==== Hit Dice ====
 
==== Hit Dice ====
  
<!-- Add 3 HD of Fey to your over all character level -->
+
Add 3 HD of Fey to your over all character level
  
 
==== Speed ====
 
==== Speed ====
  
<!-- Base land speed is 30ft. Any other movement nodes stay, if applicable. ie. swim, fly, burrow... -->
+
Base land speed is 30ft. Any other movement nodes stay, if applicable. ie. swim, fly, burrow...
  
 
==== Armor Class ====
 
==== Armor Class ====
  
<!-- The Fey Touched creature acquires the natural armor of the base creature or the fey. (which ever is higher, they do not stack)-->
+
The Fey Touched creature acquires the natural armor of the base creature or the fey. (which ever is higher, they do not stack)
  
 
==== Attack ====
 
==== Attack ====
  
<!-- Does the base creature retain the ability to use manufactured weapons?  Does it gain or lose any natural weapons? -->
+
Does the base creature retain the ability to use manufactured weapons?  Does it gain or lose any natural weapons?
  
 
==== Full Attack ====
 
==== Full Attack ====
  
<!-- How the base creature's multiple weaponry work in a full attack routine. -->
+
How the base creature's multiple weaponry work in a full attack routine.
  
 
==== Special Attacks ====
 
==== Special Attacks ====
  
<!-- All special attacks from the base creature stay and a choice of one of the special attacks that the fey lineage has can be added, except spells or spell-like abilities.
+
All special attacks from the base creature stay and a choice of one of the special attacks that the fey lineage has can be added, except spells or spell-like abilities.
 
see monster manual entries for Nymph, Glaistig or Sirine for choices.
 
see monster manual entries for Nymph, Glaistig or Sirine for choices.
 
   
 
   
 
Nymph: Monster Manual 1 page 197  
 
Nymph: Monster Manual 1 page 197  
 
Sirine: Monster Manual 2 page 189  
 
Sirine: Monster Manual 2 page 189  
Glaistig: Monster Manual 3 page 60 -->
+
Glaistig: Monster Manual 3 page 60
  
 
==== Special Qualities ====
 
==== Special Qualities ====
  
<!-- All special qualites from the base creature stay and a choice of one of the special qualities that the fey lineage has can be added.
+
All special qualites from the base creature stay and a choice of one of the special qualities that the fey lineage has can be added.
 
see monster manual entries for Nymph, Glaistig or Sirine for choices.
 
see monster manual entries for Nymph, Glaistig or Sirine for choices.
  
 
Nymph: Monster Manual 1 page 197  
 
Nymph: Monster Manual 1 page 197  
 
Sirine: Monster Manual 2 page 189  
 
Sirine: Monster Manual 2 page 189  
Glaistig: Monster Manual 3 page 60 -->
+
Glaistig: Monster Manual 3 page 60
  
 
==== Abilities ====
 
==== Abilities ====
  
<!--
 
 
Nymph: Dex +6, Con +2, Int +6, Wis +6, Cha +8  
 
Nymph: Dex +6, Con +2, Int +6, Wis +6, Cha +8  
 
Sirine: Dex +8, Int +2, Wis +6, Cha +6  
 
Sirine: Dex +8, Int +2, Wis +6, Cha +6  
 
Glaistig: Str +2, Dex +2, Con +4, Int +2, Wis +4, Cha +8  
 
Glaistig: Str +2, Dex +2, Con +4, Int +2, Wis +4, Cha +8  
-->
 
  
 
==== Skills ====
 
==== Skills ====
  
<!-- Add any class skills of the fey to your class skills. -->
+
Add any class skills of the fey to your class skills.
  
 
==== Feats ====
 
==== Feats ====
  
<!-- Add 2 Feats from the 3 HD gained from this template. -->
+
Add 2 Feats from the 3 HD gained from this template.
  
 
==== Environment ====
 
==== Environment ====
  
<!-- Where do these templated creatures typically dwell? -->
+
-
  
 
==== Organization ====
 
==== Organization ====
  
<!-- What kind of society do these templated creatures form? -->
+
-
  
 
==== Challenge Rating ====
 
==== Challenge Rating ====
  
<!-- changes to the base creature's challenge rating. -->
+
-
  
 
==== Treasure ====
 
==== Treasure ====
  
<!-- Amount and kind of treasure typically found. -->
+
-
  
 
==== Alignment ====
 
==== Alignment ====
  
<!-- Alignment of these templated creatures. -->
+
-
  
 
==== Advancement ====
 
==== Advancement ====
  
<!-- By HD, character class, either, or neither? -->
+
By character class
  
 
==== Level Adjustment ====
 
==== Level Adjustment ====

Revision as of 07:34, 21 September 2013


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Fey Touched Creatures are creatures born with fey blood in them. 3rd generation or more, typically. They are born with some of the unique abilities granted to them by their fey lineage. Depending on their lineage they get different abilities. The Most common are Nymph, Glaistig, and Sirine.


=== Creating a Fey Touched

This template is an inherited template. That can be applied to any humanoid, monstrous humanoid or giant, referred to hereafter as the base creature. A Fey Touched creature uses all the base creature’s stats except as noted here.

Upon creation choose the lineage of your Fey Touched creature from the following: Nymph, Glaistig or Sirine.

Size and Type

Type changes to fey, and any subtype remains in place, if applicable. Size does not change. Do not recalculate BAB, Saves, or skill points.

Hit Dice

Add 3 HD of Fey to your over all character level

Speed

Base land speed is 30ft. Any other movement nodes stay, if applicable. ie. swim, fly, burrow...

Armor Class

The Fey Touched creature acquires the natural armor of the base creature or the fey. (which ever is higher, they do not stack)

Attack

Does the base creature retain the ability to use manufactured weapons? Does it gain or lose any natural weapons?

Full Attack

How the base creature's multiple weaponry work in a full attack routine.

Special Attacks

All special attacks from the base creature stay and a choice of one of the special attacks that the fey lineage has can be added, except spells or spell-like abilities. see monster manual entries for Nymph, Glaistig or Sirine for choices.

Nymph: Monster Manual 1 page 197 Sirine: Monster Manual 2 page 189 Glaistig: Monster Manual 3 page 60

Special Qualities

All special qualites from the base creature stay and a choice of one of the special qualities that the fey lineage has can be added. see monster manual entries for Nymph, Glaistig or Sirine for choices.

Nymph: Monster Manual 1 page 197 Sirine: Monster Manual 2 page 189 Glaistig: Monster Manual 3 page 60

Abilities

Nymph: Dex +6, Con +2, Int +6, Wis +6, Cha +8 Sirine: Dex +8, Int +2, Wis +6, Cha +6 Glaistig: Str +2, Dex +2, Con +4, Int +2, Wis +4, Cha +8

Skills

Add any class skills of the fey to your class skills.

Feats

Add 2 Feats from the 3 HD gained from this template.

Environment

-

Organization

-

Challenge Rating

-

Treasure

-

Alignment

-

Advancement

By character class

Level Adjustment

+1



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Identifier3.5e Template +
Rated ByGanteka Future +
RatingRating Pending +
TitleFey Touched +