Difference between revisions of "Aggravating Blow (3.5e Maneuver)"
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''Wanna know why Evocations make the best counterspells? *'''WHACK!!!'''* 'Cause ya can't cast any spells if ya get hit wicked hard!'' | ''Wanna know why Evocations make the best counterspells? *'''WHACK!!!'''* 'Cause ya can't cast any spells if ya get hit wicked hard!'' | ||
− | You can initiate this maneuver whenever you would make an attack against a spellcaster in the process of casting a spell, as long as that attack is not part of another maneuver or a full attack. You can initiate this maneuver as part of an attack of opportunity or as a standard action. Make a single melee attack. If it connects, the attack does 6d6 extra damage,and is considered to have dealt four times as much damage as it actually did for the purpose of determining the [[SRD:Concentration Skill|Concentration]] DC to avoid losing a spell, power, or other such ability. | + | You can initiate this maneuver whenever you would make an attack against a spellcaster in the process of casting a spell, as long as that attack is not part of another maneuver or a full attack. You can initiate this maneuver as part of an attack of opportunity or as a standard action. Make a single melee attack. If it connects, the attack does 6d6 extra damage, and is considered to have dealt four times as much damage as it actually did for the purpose of determining the [[SRD:Concentration Skill|Concentration]] DC to avoid losing a spell, power, or other such ability. |
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Revision as of 21:01, 17 August 2013
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Occult Sovereignty (Strike) | |
Level: | 6 |
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Prerequisite: | Two Occult Sovereignty maneuvers |
Initiation Action: | Standard, attack of opportunity, see text |
Range: | Melee attack |
Target: | One creature |
Duration: | Instantaneous |
Wanna know why Evocations make the best counterspells? *WHACK!!!* 'Cause ya can't cast any spells if ya get hit wicked hard!
You can initiate this maneuver whenever you would make an attack against a spellcaster in the process of casting a spell, as long as that attack is not part of another maneuver or a full attack. You can initiate this maneuver as part of an attack of opportunity or as a standard action. Make a single melee attack. If it connects, the attack does 6d6 extra damage, and is considered to have dealt four times as much damage as it actually did for the purpose of determining the Concentration DC to avoid losing a spell, power, or other such ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Occult Sovereignty
Luigifan18v |
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Article Balance | High + |
Author | Luigifan18 + |
Discipline | Occult Sovereignty + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rating | Undiscussed + |
Summary | Hit your foe really hard with the specific intent of distracting him. + |
Title | Aggravating Blow + |
Type | Strike + |