Difference between revisions of "SRD:Cure Spells"

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*[[SRD:Cure Moderate Wounds|Cure Moderate Wounds]]
 
*[[SRD:Cure Moderate Wounds|Cure Moderate Wounds]]
 
*[[SRD:Cure Serious Wounds|Cure Serious Wounds]]
 
*[[SRD:Cure Serious Wounds|Cure Serious Wounds]]
*[[SRD:Mass Cure Critical Wounds|Mass Cure Critical Wounds]]
 
*[[SRD:Mass Cure Light Wounds|Mass Cure Light Wounds]]
 
*[[SRD:Mass Cure Moderate Wounds|Mass Cure Moderate Wounds]]
 
*[[SRD:Mass Cure Serious Wounds|Mass Cure Serious Wounds]]
 
  
  
 
{{SRD Footer|Spell}}
 
{{SRD Footer|Spell}}

Latest revision as of 17:56, 16 July 2013

This material is published under the OGL
A cure spell is any spell with “cure” in its name. Clerics of certain alignments may "lose" a prepared spell that is not a domain spell to cast a cure spell in its place. Cure spells deal damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.
The material in this box is either SRD content from other sections or inferences drawn from SRD material in other sections. It should not be considered part of the core SRD, and is added only for clarity.

Cure Spells[edit]



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Facts about "Cure Spells"
TitleCure Spells +