Difference between revisions of "Solar Energize (4e Power)"
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|range=Personal | |range=Personal | ||
|requirement=At least 1 Healing Surge. | |requirement=At least 1 Healing Surge. | ||
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|effect=You spend a Healing Surge and regain an additional 1d8 in bright light. | |effect=You spend a Healing Surge and regain an additional 1d8 in bright light. | ||
|sustain=When you sustain the power, gain either 1d4 hit points in dim light or 2d4 hit points in bright light (this power cannot be sustained in darkness). | |sustain=When you sustain the power, gain either 1d4 hit points in dim light or 2d4 hit points in bright light (this power cannot be sustained in darkness). |
Revision as of 15:36, 16 April 2013
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Solar Energize Flowerchild Racial Power
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You draw in energy from the surrounding light, healing yourself. | |
Encounter ✦ Healing, Reliable | |
Immediate Reaction | Personal |
Trigger: You become Bloodied. | |
Requirement: At least 1 Healing Surge. | |
Effect: You spend a Healing Surge and regain an additional 1d8 in bright light. | |
Sustain Minor: When you sustain the power, gain either 1d4 hit points in dim light or 2d4 hit points in bright light (this power cannot be sustained in darkness). |
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