Difference between revisions of "Greater Boomshine (3.5e Spell)"

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''A glowing sphere drops from the heavens like a small sun, and in a flash and a earth-shattering boom it vanishes, taking the undead army with it.''
 
''A glowing sphere drops from the heavens like a small sun, and in a flash and a earth-shattering boom it vanishes, taking the undead army with it.''
  
Creatures in a 30 foot radius spread take 1d8 points of damage per levels (max 20d8 at 20th) and must make a [[Will]] save or be [[SRD:Blinded|blinded]] and [[SRD:Deafened|deafened]] permenantly. Against undead or creatures which take more damage from [Light] attacks, they take 10 damage per level (max 200 damage at 20th). Light sensitive undead creatures such as [[SRD:Wraith|wraiths]] take 20 per level (max 400 damage at 20th). The save negates the blindness and deafness, and halves the damage.
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Creatures in a 30 foot radius spread take 1d8 points of damage per level (max 20d8 at 20th) and must make a [[Will]] save or be [[SRD:Blinded|blinded]] and [[SRD:Deafened|deafened]] permanently. Undead or creatures which take more damage from [Light] attacks take 10 damage per level (max 200 damage at 20th). Light sensitive undead creatures (such as [[SRD:Wraith|wraiths]]) take 20 damage per level (max 400 damage at 20th). The save negates the blindness and deafness and halves the damage.
  
 
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Revision as of 20:13, 20 November 2012

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Author: Eiji-kun (talk)
Date Created: 8-31-11
Status: Complete
Editing: Clarity edits only please
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Greater Boomshine
Evocation [Light]
Level: Cleric 7
Components: V, S, DF
Casting time: 1 Standard Action
Range: Long (400 ft. + 100 ft./level)
Area: 30-ft.-radius spread
Duration: Instantaneous
Saving Throw: Will partial
Spell Resistance: Yes

A glowing sphere drops from the heavens like a small sun, and in a flash and a earth-shattering boom it vanishes, taking the undead army with it.

Creatures in a 30 foot radius spread take 1d8 points of damage per level (max 20d8 at 20th) and must make a Will save or be blinded and deafened permanently. Undead or creatures which take more damage from [Light] attacks take 10 damage per level (max 200 damage at 20th). Light sensitive undead creatures (such as wraiths) take 20 damage per level (max 400 damage at 20th). The save negates the blindness and deafness and halves the damage.



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S + and DF +
DescriptorLight +
Identifier3.5e Spell +
LevelCleric 7 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryA burst of light severely damages opponents and leaves them blind and deaf permenantly. +
TitleGreater Boomshine +