Difference between revisions of "Divine Air Mastery (3.5e Feat)"

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|types=Salient Ability
 
|types=Salient Ability
 
|summary=Gain bonuses in combat when you and your opponent are airborne.
 
|summary=Gain bonuses in combat when you and your opponent are airborne.
|prereqs=Divine Rank 1, Lesser Air Domain Portfolio, fly speed
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|prereqs=Divine Rank 1, Minor Air Domain portfolio, fly speed
 
|fluff=I am the lord of the sky.  Get out of my home, grounder!
 
|fluff=I am the lord of the sky.  Get out of my home, grounder!
 
|benefit=The deity gains a competence bonus on attack rolls, damage, and Armor Class equal to half its divine rank (minimum 1) if both the deity and its foe are airborne.  The deity's flight maneuverability automatically becomes perfect.  When flying, the deity can automatically know the location of any corporeal creature within 10 feet per divine rank, by sensing the disturbance in the air the creature causes, as if using ''[[SRD:Touchsight|touchsight]]''.
 
|benefit=The deity gains a competence bonus on attack rolls, damage, and Armor Class equal to half its divine rank (minimum 1) if both the deity and its foe are airborne.  The deity's flight maneuverability automatically becomes perfect.  When flying, the deity can automatically know the location of any corporeal creature within 10 feet per divine rank, by sensing the disturbance in the air the creature causes, as if using ''[[SRD:Touchsight|touchsight]]''.

Revision as of 13:24, 14 November 2012


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Author: Eiji-kun (talk)
Date Created: 11-8-12
Status: Complete
Editing: Clarity edits only please
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Divine Air Mastery [Salient Ability] I am the lord of the sky. Get out of my home, grounder!Prerequisites: Divine Rank 1, Minor Air Domain portfolio, fly speedBenefit: The deity gains a competence bonus on attack rolls, damage, and Armor Class equal to half its divine rank (minimum 1) if both the deity and its foe are airborne. The deity's flight maneuverability automatically becomes perfect. When flying, the deity can automatically know the location of any corporeal creature within 10 feet per divine rank, by sensing the disturbance in the air the creature causes, as if using touchsight. Special: Suitable for deities of Air and Wind.



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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteDivine Rank 1 +, Minor Air Domain portfolio + and fly speed +
RatingUndiscussed +
SummaryGain bonuses in combat when you and your opponent are airborne. +
TitleDivine Air Mastery +
TypeSalient Ability +