Difference between revisions of "Duskbringer (3.5e Maneuver)"
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Latest revision as of 05:41, 20 September 2012
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Obscured Existence (Strike) [Darkness] | |
Level: | 2 |
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Initiation Action: | Standard |
Range: | 60 ft. |
Target: | One Creature |
Duration: | Instantaneous, see text |
Saving Throw: | Will negates |
Make a ranged touch attack with a maximum range of 60' against a single foe. Squares over which the ray passes (including the one you are in) are considered a dusk trail until the end of your next turn. If the attack hits the enemy, they take damage as though struck by your dark bolt ability along with an additional 2d6 damage, and any movement they make during their next turn leaves a dusk trail. Using this maneuver immediately ends your turn after it has been resolved.
You may take a swift action to move up to your speed as long as the movement starts and ends on the dusk trail. This movement provokes attacks of opportunity as normal, but can move through enemies if they are standing upon the dusk trail.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Obscured Existence
Facts about "Duskbringer (3.5e Maneuver)"
Author | Ghostwheel + |
Descriptor | Darkness + |
Discipline | Obscured Existence + |
Identifier | 3.5e Maneuver + |
Level | 2 + |
Rating | Unrated + |
Summary | 60 foot ranged attack and you can move as a swift action on certain squares until the end of your next turn. + |
Title | Duskbringer + |
Type | Strike + |