Difference between revisions of "Step Through The Strike (3.5e Feat)"

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Latest revision as of 09:29, 19 September 2012

Homebrew.png
Author: Tarkisflux (talk)
Date Created: May 10, 2012
Status: Complete
Editing: Clarity edits only please
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Step Through The Strike [Fighter] You step into your strikes, and often wind up in different places before or after them.Prerequisites: One or more [Fighter] feats, base attack bonus +2Benefit: When you make a melee attack that is modified by 1 or more [Fighter] feats, you may move one-quarter of your base move, rounded down to the nearest 5' increment, before or after making the attack. It doesn't matter how many feats you use to alter your attack, you only gain this bonus movement once per attack.

This additional distance is treated as regular movement, and provokes attacks of opportunity as normal. If a condition or obstacle would reduce your speed, such as if you were prone, entangled, or attempting to move into difficult terrain, this movement is reduced as normal. If this reduces your movement to less than you would need to enter the space, you can not use this movement alone to leave your square.

You may not gain this bonus movement when making attacks of opportunity, regardless of how many feats you use on them. Normal: You stand still while making attacks, even when modified by feats.



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Article BalanceHigh +
AuthorTarkisflux +
Identifier3.5e Feat +
PrerequisiteOne or more [Fighter] feats + and base attack bonus +2 +
RatingUnrated +
SummaryYou step into your strikes, and often wind up in different places before or after them. +
TitleStep Through The Strike +
TypeFighter +