Difference between revisions of "Lift Self (3.5e Maneuver)"
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Latest revision as of 04:20, 19 September 2012
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Mental Grip (Boost) | |
Level: | 2 |
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Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | 1 round |
You mentally assist yourself in a great leap, practically hurling yourself into the air.
You gain a number of Jump-related bonuses:
- You gain a bonus on Jump checks equal to your ranks in Autohypnosis;
- You are treated as having a running start for all Jump checks;
- You double the result of all Jump checks.
If you expend your psionic focus as a part of initiating this maneuver, the DC for a high jump is equal to the distance you're attempting to jump, rather than quadruple that.
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