Difference between revisions of "Stand Tall (4e Power)"
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|level=6 | |level=6 | ||
|usage=Encounter | |usage=Encounter | ||
− | |flavor=Despite your weariness, you call on your training, | + | |flavor=Despite your weariness, you call on your training, pride, and determination to see you through the battle. |
|keywords=Martial | |keywords=Martial | ||
|actiontype=No Action | |actiontype=No Action | ||
− | |trigger=You start your turn immobilized, slowed, or weakened | + | |trigger=You start your turn dazed, immobilized, slowed, stunned, or weakened. |
|range=Personal | |range=Personal | ||
|prerequisite=You must have training in Endurance. | |prerequisite=You must have training in Endurance. | ||
− | |effect=You make a saving throw with a +2 power bonus against | + | |effect=You make a saving throw with a +2 power bonus against one triggering effect. If the saving throw succeeds, the effect ends, even if it is not an effect that a saving throw can normally end. You can stand up. |
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 08:31, 8 April 2012
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Stand Tall Dervish Utility 6
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Despite your weariness, you call on your training, pride, and determination to see you through the battle. | |
Encounter ✦ Martial | |
No Action | Personal |
Trigger: You start your turn dazed, immobilized, slowed, stunned, or weakened. | |
Prerequisite: You must have training in Endurance. | |
Effect: You make a saving throw with a +2 power bonus against one triggering effect. If the saving throw succeeds, the effect ends, even if it is not an effect that a saving throw can normally end. You can stand up. |
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