Difference between revisions of "SRD:Etherealness (Spell)"

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Latest revision as of 00:09, 23 July 2011

This material is published under the OGL


Etherealness
Transmutation
Level: Cleric 9, Sorcerer/Wizard 9
Components: V, S
Casting time: 1 standard action
Range: Touch; see text
Targets: You and one other touched creature per three levels
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: Yes

This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together.

When the spell expires, all affected creatures on the Ethereal Plane return to material existence.



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Facts about "Etherealness (Spell)"
ComponentV + and S +
IdentifierSpell +
LevelCleric 9 + and Sorcerer/Wizard 9 +
RangeOther +
SchoolTransmutation +
TitleEtherealness +