Difference between revisions of "SRD:Etherealness (Spell)"
From Dungeons and Dragons Wiki
m (Text replace - "{{BASEPAGENAME}}" to "") |
m (Text replace - "{{BASEPAGENAME}}" to "") |
||
Line 18: | Line 18: | ||
{{SRD Spell Footer}} | {{SRD Spell Footer}} | ||
− | |||
− |
Latest revision as of 00:09, 23 July 2011
This material is published under the OGL |
Transmutation | |
Level: | Cleric 9, Sorcerer/Wizard 9 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch; see text |
Targets: | You and one other touched creature per three levels |
Duration: | 1 min./level (D) |
Saving Throw: | None |
Spell Resistance: | Yes |
This spell functions like ethereal jaunt, except that you and other willing creatures joined by linked hands (along with their equipment) become ethereal. Besides yourself, you can bring one creature per three caster levels to the Ethereal Plane. Once ethereal, the subjects need not stay together.
When the spell expires, all affected creatures on the Ethereal Plane return to material existence.
Back to Main Page → System Reference Document → Spells