Difference between revisions of "User:Wildmage/Sandbox5"

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Soul-Rage Wraith
 
 
=SOUL-RAGE WRAITH=
 
</noinclude>
 
{{3.5e Monster Classic
 
|style=
 
|monster=Soul-Rage Wraith
 
|size=Large |type=Undead |subtypes=Incorporeal
 
|hd=18d12  |hp=117
 
|init=+13
 
|speed=Fly 60 ft. (good) (12 squares)
 
|ac=28 (+9 [[SRD:Dexterity|Dex]], +9 deflection),  |touch=28 |flat=19
 
|bab=+8 |grapple=—
 
|at=[[SRD:Incorporeal|Incorporeal]] touch +18 melee (2d6 plus 1d8 [[SRD:Constitution|Constitution]] drain)
 
|full_at=[[SRD:Incorporeal|Incorporeal]] touch +18 melee (2d6 plus 1d8 [[SRD:Constitution|Constitution]] drain)
 
|space=10 ft. |reach=10 ft.
 
|sa=[[SRD:Constitution|Constitution]] drain
 
|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, lifesense 60 ft., [[SRD:Undead Type|undead traits]], Terror aura, Inspire rage, Mighty Rage
 
|fort=+5 |ref=+14 |will=+14
 
|str=|dex=28 |con=|int=17 |wis=18 |cha=28
 
|skills=[[SRD:Diplomacy Skill|Diplomacy]] +9, [[SRD:Hide Skill|Hide]] +24, [[SRD:Intimidate Skill|Intimidate]] +26, [[SRD:Knowledge Skill|Knowledge]] (religion) +22, [[SRD:Listen Skill|Listen]] +25, [[SRD:Search Skill|Search]] +22, [[SRD:Sense Motive Skill|Sense Motive]] +23, [[SRD:Spot Skill|Spot]] +25, [[SRD:Survival Skill|Survival]] +4 (+6 following tracks)
 
|feats=[[SRD:Alertness|Alertness]]<SUP>B</SUP>, [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]]<SUP>B</SUP>, [[SRD:Improved Natural Attack|Improved Natural Attack]] ([[SRD:Incorporeal|incorporeal]] touch), [[SRD:Mobility|Mobility]], [[SRD:Spring Attack|Spring Attack]]
 
|env=Any
 
|org=Solitary
 
|cr=11
 
|treas=None
 
|align=any evil
 
|adv=17–32 [[SRD:Hit Dice|HD]] (Medium)
 
|la=—
 
}}
 
<noinclude>
 
Soul-Rage wraiths are [[SRD:Incorporeal|incorporeal]] creatures born of the anger and wrath of heroes died in vain. In most cases, the grim silhouette of a soul-rage wraith might appear armored or outfitted with weapons. This appearance does not affect the creature’s [[SRD:AC|AC]] or combat abilities but only reflects the shape it had in life. The oldest and most malevolent Soul-rage wraiths lurk in the depths of forgotten temples and other forsaken places. They can sense the approach of living creatures, and hunger for them. The soul-rage wraith possesses unearthly quickness, and makes use of its [[SRD:Spring Attack|Spring Attack]] [[SRD:Feats|feat]] and natural reach to strike with deadly effect and melt back into the shadows—or the walls.
 
 
 
Since they are [[SRD:Incorporeal|incorporeal]], they are weightless.
 
 
 
Soul-Rage Wraiths understand ommon, Infernal, Abysal and celstiel.
 
 
 
===Combat===
 
 
 
'''Mighty Rage ([[SRD:Ex|Ex]]):''' A soul-rage wraith will enter a mighty rage as soon as combat begins and this will end when all opponents or the soul-rage wraith is dead. When the soul-rage wraith enters Mighty Rage it gains a +8 bonus to [[SRD:Strength|Strength]] and a +4 morale bonus on [[SRD:Saving Throw|saves]]. It also take a -2 penalty to [[SRD:AC|AC]].
 
 
 
'''Terror Aura ([[SRD:Su|Su]]):''' any living creature can sense the unnatural presence of a  wraith at a distance of 30 feet. They must make a [[Will]] save or become [[SRD:Panicked|panicked]] as long as they are within that range.
 
 
 
'''Inspire Rage ([[SRD:Su|Su]]):''' Any creature with the ability to [[SRD:Barbarian#Rage|Rage]] which comes withind 50 feet of a soul-rage wraith will automatical enter [[SRD:Barbarian#Rage|Rage]] even if no uses are left.
 
 
 
'''Lifesense ([[SRD:Su|Su]]):''' A soul-rage wraith notices and locates living creatures within 60 feet, just as if it possessed the [[SRD:Blindsight and Blindsense#Blindsight (Ex)|blindsight]] ability. It also senses the strength of their life force automatically, as if it had cast ''[[SRD:Deathwatch|deathwatch]].''
 
 
 
'''[[SRD:Constitution|Constitution]] Drain ([[SRD:Su|Su]]):''' Living creatures hit by a soul-rage wraith’s [[SRD:Incorporeal|incorporeal]] [[SRD:Touch Attack|touch attack]] must succeed on a [[SRD:DC|DC]] 25 [[SRD:Saving Throw|Fortitude save]] or take 1d8 points of [[SRD:Constitution|Constitution]] drain. The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based. On each such successful attack, the dread wraith gains 5 [[SRD:Temporary Hit Points|temporary hit points]].
 
 
 
----
 
 
 
</noinclude>
 

Revision as of 09:21, 6 June 2011

Soul-Rage Shield Beares Ghosts


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Soul-Rage Wraith