Difference between revisions of "SRD:Weasel"

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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Weasels have a +4 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks and a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. They use their [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Climb Skill|Climb]] checks. A weasel can always choose to take 10 on a [[SRD:Climb Skill|Climb]] check, even if rushed or threatened.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Weasels have a +4 racial bonus on [[SRD:Move Silently Skill|Move Silently]] checks and a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. They use their [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Climb Skill|Climb]] checks. A weasel can always choose to take 10 on a [[SRD:Climb Skill|Climb]] check, even if rushed or threatened.
  
'''SEE WIKIPEDIA ENTRY:'''  
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'''See Wikipedia Entry:'''  
 
* [http://en.wikipedia.org/wiki/Weasel Weasel]
 
* [http://en.wikipedia.org/wiki/Weasel Weasel]
 
* [http://en.wikipedia.org/wiki/Ferret Ferret]
 
* [http://en.wikipedia.org/wiki/Ferret Ferret]

Revision as of 01:37, 21 February 2011

This material is published under the OGL

WEASEL

Size/Type: Tiny Animal
Hit Dice: 1/2 d8 (2 hp)
Initiative: +2
Speed: 20 ft. (4 squares), climb 20 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +4 melee (1d3–4)
Full Attack: Bite +4 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Attach
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5
Skills: Balance +10 +12, Climb +10, Escape Artist +4, Hide +11, Move Silently +8, Spot +3
Feats: Agile, Weapon FinesseB
Environment: Temperate hills
Organization: Solitary
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement:
Level Adjustment:

These little mammals are aggressive predators but usually confine themselves to smaller prey. The statistics presented here can also apply to ferrets.

COMBAT

Attach (Ex): If a weasel hits with a bite attack, it uses its powerful jaws to latch onto the opponent’s body and automatically deals bite damage each round it remains attached. An attached weasel loses its Dexterity bonus to Armor Class and has an AC of 12. An attached weasel can be struck with a weapon or grappled itself. To remove an attached weasel through grappling, the opponent must achieve a pin against the creature.

Skills: Weasels have a +4 racial bonus on Move Silently checks and a +8 racial bonus on Balance and Climb checks. They use their Dexterity modifier for Climb checks. A weasel can always choose to take 10 on a Climb check, even if rushed or threatened.

See Wikipedia Entry:



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