Difference between revisions of "Kobold, Variant (4e Monster)"
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===Kobold Dragon Sorcerer=== | ===Kobold Dragon Sorcerer=== | ||
{{4e Creature Top | {{4e Creature Top | ||
− | |name= | + | |name=Kobold Dragon Sorcerer |
− | |level= | + | |level=13 |
− | |role= | + | |role=Artillery (''Leader'') |
− | |size= | + | |size=Small |
− | |origin= | + | |origin=natural |
− | |type= | + | |type=humanoid |
− | + | |xp=800 | |
− | |xp= | + | |initiative=+8 |
− | |initiative= | + | |senses=Perception +8; ''darkvision'' |
− | |senses= | + | |hp=100 |
− | + | |bloodied=50 | |
− | + | |ac=25 | |
− | + | |fortitude=21 | |
− | + | |reflex=20 | |
− | + | |will=21; see also ''trap sense'' | |
− | + | |immune/resist/vulnerable='''Resist''' 10 (''damage type of dragon served'') | |
− | + | |speed=6 | |
− | |||
− | |||
− | |||
− | |hp= | ||
− | |bloodied= | ||
− | |ac= | ||
− | |fortitude= | ||
− | |reflex= | ||
− | |will= | ||
− | |immune/resist/vulnerable= | ||
− | |||
− | |speed= | ||
− | |||
}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{BM}} |
− | |name= | + | |name=Wyrmstaff |
− | |action= | + | |action=standard; at-will |
− | | | + | |keywords=Fire, Weapon |
− | |keywords= | + | |effect=+20 vs. AC; 1d10 +5 damage, plus ongoing 10 Fire damage (''save ends''). |
− | |effect= | + | }} |
+ | {{4e Creature Power | ||
+ | |type={{C}} | ||
+ | |name=Wyrmstaff Shockwave | ||
+ | |action=standard; at-will | ||
+ | |keywords=Thunder | ||
+ | |effect=+16 vs. Reflex; '''Close Burst''' 3; 2d6 +5 thunder damage, and the target is pushed 2 squares. ''Miss'': The target is pushed 1 square. | ||
+ | }} | ||
+ | {{4e Creature Power | ||
+ | |type={{C}} | ||
+ | |name=Tempest Breath | ||
+ | |action=standard; encounter | ||
+ | |keywords=Acid | ||
+ | |effect=+16 vs. Reflex; '''Close Blast''' 3; 2d8 +5 Acid damage, and the target cannot gain combat advantage against any creature until the end of the kobold’s next turn. In addition, the kobold gains concealment. | ||
+ | }} | ||
+ | {{4e Creature Power | ||
+ | |type={{R}} | ||
+ | |name=Serpentine Blast | ||
+ | |action=standard; daily | ||
+ | |keywords=Lightning | ||
+ | |effect=+18 vs. Reflex; '''Ranged''' 10; 3d10 +5 Lightning damage. The attack ignores cover and concealment, but not superior cover or total concealment. | ||
+ | }} | ||
+ | {{4e Creature Power | ||
+ | |name=Mob Attack | ||
+ | |effect=The kobold skirmisher gains a +1 bonus to attack rolls per kobold ally adjacent to the target. | ||
+ | }} | ||
+ | {{4e Creature Power | ||
+ | |name=Shifty | ||
+ | |action=move; at-will | ||
+ | |effect=The kobold shifts 1 square | ||
+ | }} | ||
+ | {{4e Creature Power | ||
+ | |name=Trap Sense | ||
+ | |effect=The kobold gains a +2 bonus to all defenses against traps. | ||
}} | }} | ||
− | |||
{{4e Creature Bottom | {{4e Creature Bottom | ||
− | |alignment= | + | |alignment=Evil |
− | |languages= | + | |languages=Common, Draconic |
− | |skills= | + | |skills=Acrobatics +11; Arcana +12; Stealth +13; Thievery +13 |
− | + | |strength=14 | |
− | |strength= | + | |strbonus=+8 |
− | |strbonus=+ | + | |dexterity=15 |
− | |dexterity= | + | |dexbonus=+8 |
− | |dexbonus=+ | + | |wisdom=14 |
− | |wisdom= | + | |wisbonus=+8 |
− | |wisbonus=+ | + | |constitution=16 |
− | |constitution= | + | |conbonus=+9 |
− | |conbonus=+ | + | |intelligence=13 |
− | |intelligence= | + | |intbonus=+7 |
− | |intbonus=+ | + | |charisma=17 |
− | |charisma= | + | |chabonus=+9 |
− | |chabonus=+ | + | |equipment=Hide armor, staff, spell book |
}} | }} | ||
+ | |||
+ | ====Kobold Dragon Sorcerer Tactics==== | ||
+ | |||
+ | With a plethora of spells and knowledge, the dragon sorcerer functions as a magic buffer-- striking its opponents with volatile twines of lightning or delivering fiery blows with its beloved staff. It utilizes its movements to force its enemies to think differently before committing to a single plan. | ||
===Kobold Brute=== | ===Kobold Brute=== |
Revision as of 08:04, 18 February 2011
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Contents
Kobolds (Variant)
Kobolds are dinosaur-like reptilian humanoids that are extremely dexterous and clever trapmakers. Some kobolds have evolved more idealistic approaches to acquiring new combat skills, such as mounting on the backs of dragons, leading a battalion of kobold underlings, or summoning kobold spirits to harry their foes.
Kobold Skirmisher (Variant)
Kobold Skirmisher Tactics
Like its lesser counterparts, kobold skirmishers take advantage of its environment to hole their enemies into a tight group to use Mob Attack.
Kobold Dragonshield (Variant)
Kobold Dragonshield Tactics
Like their lesser counterparts, dragonshields keep the fight away from their weaker allies to take advantage and to turn the tide against their enemies whenever they get the chance. They are fierce fighters, and they will fight to the death if they have to.
Kobold Dragon Sorcerer
Kobold Dragon Sorcerer Tactics
With a plethora of spells and knowledge, the dragon sorcerer functions as a magic buffer-- striking its opponents with volatile twines of lightning or delivering fiery blows with its beloved staff. It utilizes its movements to force its enemies to think differently before committing to a single plan.
Kobold Brute
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Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Kobold Battle Chief
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Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Malgeby, Scion of Kurtulmak
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Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Kobold Dragon Rider
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Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Kobold Spirit Caller
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' | ||
Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Kobold Spirits
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Alignment | Languages | |
Str (+) | Dex (+) | Wis (+) |
Con (+) | Int (+) | Cha (+) |
Kobold (Variant) Lore
A character knows the following information with a successful check.
- DC 15:
- DC 20:
- DC 25:
Encounter Groups
Level Encounter (XP )
Author | Xeadin + |
Identifier | 4e Monster + |
Rating | Undiscussed + |
Title | Kobold, Variant + |