Difference between revisions of "Template:4e Feat/doc/parameters"
From Dungeons and Dragons Wiki
< Template:4e Feat | doc
m |
m |
||
Line 4: | Line 4: | ||
! Name !! Required !! Description !! Example | ! Name !! Required !! Description !! Example | ||
|- | |- | ||
− | | name | + | | name || Yes || Name of feat || Toughness |
|- | |- | ||
− | | types | + | | types || No || Types of feat || Vile |
|- | |- | ||
− | | summary | + | | summary || Yes || Summary of the benefits of the feat. || Add 5hp per tier |
|- | |- | ||
− | | tier | + | | tier || Yes || Tier that you may get the feat at. || Heroic, Paragon, Epic |
|- | |- | ||
− | | prereqs | + | | prereqs || No || Other prerequisites of the feat || Str 15 |
|- | |- | ||
− | | benefit | + | | benefit || Yes || What mechanical benefit the feats gives. || Gain 5 hit points. |
|- | |- | ||
− | | upgrade | + | | upgrade || No || What mechanical benefits you get at higher levels || ''Level 11'' gain 10 hit points, ''Level 21'' gain 15 hit points. |
|- | |- | ||
− | | fluff | + | | fluff || No || Flavorful text of the feat. || You can take more hits and stay conscious. |
|- | |- | ||
− | | example | + | | example || No || An example of how this feat works. || A warlock with 10 constitution would start out with 28 hit points. |
|- | |- | ||
− | | normal | + | | normal || No || What the normal effect is without the feat || A character starts out with the normal hit point calculation. |
|- | |- | ||
− | | special | + | | special || No || Any edge case in the rules || |
|} | |} |
Revision as of 13:19, 24 January 2011
Name | Required | Description | Example |
---|---|---|---|
name | Yes | Name of feat | Toughness |
types | No | Types of feat | Vile |
summary | Yes | Summary of the benefits of the feat. | Add 5hp per tier |
tier | Yes | Tier that you may get the feat at. | Heroic, Paragon, Epic |
prereqs | No | Other prerequisites of the feat | Str 15 |
benefit | Yes | What mechanical benefit the feats gives. | Gain 5 hit points. |
upgrade | No | What mechanical benefits you get at higher levels | Level 11 gain 10 hit points, Level 21 gain 15 hit points. |
fluff | No | Flavorful text of the feat. | You can take more hits and stay conscious. |
example | No | An example of how this feat works. | A warlock with 10 constitution would start out with 28 hit points. |
normal | No | What the normal effect is without the feat | A character starts out with the normal hit point calculation. |
special | No | Any edge case in the rules |