Changes

Jump to: navigation, search

SRD5:Trap

8 bytes removed, 12:58, 12 November 2016
m
no edit summary
=Traps=
{{OGL Top}}
Traps can be found almost anywhere. One wrong step in an ancient tomb might trigger a series of scything blades, which cleave through armor and bone. The seemingly innocuous vines that hang over a cave entrance might grasp and choke anyone who pushes through them. A net hidden among the trees might drop on travelers who pass underneath. In a fantasy game, unwary adventurers can fall to their deaths, be burned alive, or fall under a fusillade of poisoned darts.
25,021
edits

Navigation menu