Difference between revisions of "The Man-Thing (4e Monster)"
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|keywords= Necrotic, Poison | |keywords= Necrotic, Poison | ||
− | |effect= Close blast 3; +13 vs. Fortitude; 2d6+8 necrotic and poison damage. Push the target 4 squares, and the target falls prone at the end of this forced movement. | + | |effect= Close blast 3 (each creature in blast); +13 vs. Fortitude; 2d6+8 necrotic and poison damage. Push the target 4 squares, and the target falls prone at the end of this forced movement. This attack must use a water filled square within ten squares of the Man-Thing as the attack's origin square. Extinguishes flames and destroys fire zones completely in the area. If used 5 times or more, the boat sinks. |
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+ | ''Miss:'' Half damage. | ||
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{{4e Creature Power | {{4e Creature Power | ||
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|recharge= {{6}} | |recharge= {{6}} | ||
|keywords= Illusion, Zone | |keywords= Illusion, Zone | ||
− | |effect= Close burst 2 within 10; creates a zone of darkness that blocks line of sight (creatures with dark vision ignore this effect). All light in the zone becomes darkness. When the man-thing moves, the zone moves with it, remaining centered on it. Undead in the zone gain resist 10 radiant. This effect ends immediately when the man-thing's corrupting presence aura is deactivated, and this attack cannot be used while it is deactivated. | + | |effect= Close burst 2 within 10; creates a zone of darkness that blocks line of sight (creatures with dark vision ignore this effect). All light in the zone becomes darkness. When the man-thing moves, the zone moves with it, remaining centered on it. Undead in the zone gain resist 10 radiant and a +1 bonus to attack and damage rolls. This effect ends immediately when the man-thing's corrupting presence aura is deactivated, and this attack cannot be used while it is deactivated. |
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{{4e Creature Power | {{4e Creature Power | ||
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|keywords= Illusion | |keywords= Illusion | ||
− | |effect= The man-thing | + | |effect= The man-thing becomes invisible and gains phasing until the end of its next turn, then shifts his speed. This attack can be used with the flesh puppet attack as a free action. If so, Shadow Stride activates first, with the puppet appearing in the man-thing's former square if he moves at least 1 square away from his original position. If a creature recognizes the puppet's true nature on this turn, it realizes that the man-thing has moved. |
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{{4e Creature Power | {{4e Creature Power |
Revision as of 19:30, 13 September 2010
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Tactics
Flayed One Level 10 Minion
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Medium natural humanoid (undead) XP 125
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Initiative +4 | Senses Perception +5; darkvision | |
HP 1; a missed attack never damages a minion.; Bloodied {{{bloodied}}} | ||
AC 19-27 (depends on armor, cloth to plate); Fortitude 27, Reflex 19, Will 19 | ||
Immune disease, necrotic, poison | ||
Speed 4 | ||
Basic Melee Attack Claw (standard; at-will) ♦ Necrotic, Poison | ||
+15 vs. AC; 10 damage. The flayed one can use zombie grab as a free action. | ||
Basic Melee Attack Bite (standard; at-will) ♦ Necrotic, Poison | ||
+15 vs. AC; 15 necrotic and poison damage. Ongoing 5 necrotic and poison damage (save ends). If the target is immobilized, this attack deals 5 extra damage. If the target is restrained, this attack deals 10 extra damage. | ||
Basic Melee Attack Zombie Grab (standard; at-will) | ||
+15 vs. Reflex; the target is grabbed (until escape). Checks made to escape the flayed one's grab take a –5 penalty. | ||
Melee Attack Drag (move; at-will) | ||
+15 vs Fortitude; grabbed target; The flayed one moves up to two squares and pulls the target two squares. The target is grabbed (until escape). Checks made to escape the flayed one's grab take a –5 penalty. | ||
Passive Restraining Swarm | ||
If the flayed one grabs a target that is already grabbed, that target is now restrained instead of immobilized as long as it is grabbed by the flayed one, and at least one other creature is grabbing the target. | ||
Passive Overwhelming Assault | ||
For each creature grabbing the flayed one's target, the flayed one gains a +1 bonus to attack rolls against the target. | ||
Alignment Unaligned | Languages - | |
Str 26 (+13) | Dex 8 (+4) | Wis 10 (+5) |
Con 26 (+13) | Int 1 (-1) | Cha 4 (+2) |
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Facts about "The Man-Thing (4e Monster)"
Author | Surrealistik + |
Identifier | 4e Monster + |
Rating | Undiscussed + |
Title | The Man-Thing + |