Difference between revisions of "Jelly Bones (3.5e Spell)"

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''Reprinted with [http://boards1.wizards.com/showthread.php?t=124820 permission]''
 
''Reprinted with [http://boards1.wizards.com/showthread.php?t=124820 permission]''
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Revision as of 03:25, 9 January 2010

Homebrew.png
Adopter: Havvy (talk)
Original Author: Luispauls (talk)
Date Created: Sept 8, 2009
Status: Complete
Editing: Clarity edits only please
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Reprinted with permission


Jelly Bones
Transmutation
Level: Sorcerer/Wizard 8
Components: V, S, M
Casting time: 1 Action
Range: Close (25 ft +5ft/2 levels)
Target: One living creature
Duration: 1 round /level
Saving Throw: Fortitude negates
Spell Resistance: Yes

The target bones become gelatinous and bendy, knocking it to the ground, reducing its speed and Dexterity score to 0. The affected creature is conscious, but it cannot move, even thought it can still speak and think, so it can still cast spells without somatic components and manifest psionic powers. The affected creature is considered helpless for the duration of the spell.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AdopterHavvy +
AuthorLuispauls +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelSorcerer/Wizard 8 +
RangeOther +
RatingUnrated +
SchoolTransmutation +
SummaryTarget's bones are transformed into jelly, reducing its Dexterity score to 0. +
TitleJelly Bones +