Difference between revisions of "Petramorph (3.5e Spell)"

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(Created page with "{{author |author_name=Leziad |date_created=27th January 2020 |status=Complete |balance=Very High}} <onlyinclude>{{3.5e Spell |name=Petrify |school=Transmutation |subschool=<!...")
 
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|summary=You start turning a creature to stone, dealing damage and dexterity damage to it and possibly petrify it.}}
 
|summary=You start turning a creature to stone, dealing damage and dexterity damage to it and possibly petrify it.}}
  
As you finish casting this spell you attempt to turn your target  to stone, dealing 1d8 points of damage per two caster levels (maximum 10d8)  and 1 point of [[Dexterity]] damage to it. If the target takes more than half of its current hit points in damage from the spell, it must make a [[Fortitude]] saving throw or its body petrify and turn to stone. On a successful save the target takes an additional 1d4 points of [[Dexterity]] damage. If the target is slain by the damage it also petrifies as if it had failed the [[Fortitude]] save.  
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As you finish casting this spell you attempt to turn your target  to stone, dealing 1d8 points of damage per two caster levels (maximum 10d8)  and 1 point of [[Dexterity]] damage to it. If the target takes more than half of its current hit points in damage from the spell, it must make a [[Fortitude]] saving throw or its body petrify and turn to stone. On a successful save the target takes an additional 1d4 points of [[Dexterity]] damage. If the target is slain by the damage, or reduced to a [[Dexterity]] of 0, it also petrifies as if it had failed the [[Fortitude]] save.  
  
 
Upon petrification, the target and all of its worn mundane equipment turns to an inert statue of stone, magical equipment is not affected. Any effect which reverts petrification can revert this process, leaving the target at 1 hit point upon reversal.  
 
Upon petrification, the target and all of its worn mundane equipment turns to an inert statue of stone, magical equipment is not affected. Any effect which reverts petrification can revert this process, leaving the target at 1 hit point upon reversal.  

Revision as of 06:58, 27 January 2021

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Author: Leziad (talk)
Date Created: 27th January 2020
Status: Complete
Editing: Clarity edits only please
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Petrify
Transmutation
Level: Druid 6, Sorcerer/Wizard 6
Components: V, S
Casting time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude Negates
Spell Resistance: Yes

As you finish casting this spell you attempt to turn your target to stone, dealing 1d8 points of damage per two caster levels (maximum 10d8) and 1 point of Dexterity damage to it. If the target takes more than half of its current hit points in damage from the spell, it must make a Fortitude saving throw or its body petrify and turn to stone. On a successful save the target takes an additional 1d4 points of Dexterity damage. If the target is slain by the damage, or reduced to a Dexterity of 0, it also petrifies as if it had failed the Fortitude save.

Upon petrification, the target and all of its worn mundane equipment turns to an inert statue of stone, magical equipment is not affected. Any effect which reverts petrification can revert this process, leaving the target at 1 hit point upon reversal.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Leziad's Homebrew (4523 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentV + and S +
Identifier3.5e Spell +
LevelDruid 6 + and Sorcerer/Wizard 6 +
RangeClose +
RatingUndiscussed +
SchoolTransmutation +
SummaryYou start turning a creature to stone, dealing damage and dexterity damage to it and possibly petrify it. +
TitlePetramorph +