Difference between revisions of "SRD5:Werebear"
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* [[SRD-OGL v5.1]] | * [[SRD-OGL v5.1]] | ||
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+ | * See {{pub|Monster Manual (5e)}} p.207 for rules for Player Characters that contract lycanthropy. | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
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Revision as of 21:05, 23 July 2021
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Werebear | ||||||||||||
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Medium Humanoid (Humans, Shapechangers, Lycanthropes), Neutral Good | ||||||||||||
Armor Class: 10 (in humanoid form, 11 (natural armor) in bear and hybrid form) | ||||||||||||
Hit Points: 135 (18d8+54) | ||||||||||||
Speed: 30 ft. (40 ft., climb 30 ft. in bear or hybrid form) | ||||||||||||
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Skills: Perception +7 | ||||||||||||
Damage Immunity: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons | ||||||||||||
Senses: passive Perception 17 | ||||||||||||
Languages: Common (can't speak in bear form) | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
Shapechanger. The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Keen Smell. The werebear has advantage on Wisdom (Perception) checks that rely on smell. ActionsMultiattack. In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid. Bite (Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10+4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy. Claw (Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) slashing damage. Greataxe (Humanoid or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12+4) slashing damage. |
Unofficial Description: In humanoid form, the werebear appears human, in bear form as a large bear, and in hybrid form as a blend of the two.[1] |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources
- ↑ Unofficial description by User: Rlyehable
- See Monster Manual (5e) p.207 for rules for Player Characters that contract lycanthropy.
Alignment | Neutral Good + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
CRval | 5 + |
Canon | true + |
Challenge Rating | 5 + |
Creature Name | Werebear + |
Experience Points | 1,800 + |
Features | Shapechanger +, Keen Smell +, Multiattack +, Bite +, Claw +, Greataxe + and {{{feature1}}} + |
Hit Dice | 18d8+54 + |
Hit Points | 135 + |
Name | Werebear + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Size | Medium + |
SortText | Werebear 5e + |
Subtype | Human +, Shapechanger + and Lycanthrope + |
Title | Werebear + |
Type | Humanoid + |