Difference between revisions of "Fire Potency (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
Line 11: Line 11:
 
|subschool=
 
|subschool=
 
|desc=Fire
 
|desc=Fire
|lvl=Sorcerer/Wizard 3
+
|lvl=Sorcerer/Wizard 1
 
|comp=S
 
|comp=S
|casttime=Swift Action
+
|casttime=Standard Action
 
|range=Personal  
 
|range=Personal  
|dur=24 Hours
+
|dur=1 Hour/Level
 
|tsea=e
 
|tsea=e
 
|subj=Caster
 
|subj=Caster
Line 23: Line 23:
 
}}
 
}}
  
As soon as the spell is activated, you gain the ability to project deadly fire bolts as an attack action at medium range. Each firebolt requires a ranged touch attack using your primary casting ability score for attack instead of dexterity and deals 1d6+1 fire damage per 2 caster levels you have (rounded down, maximum of 10d6+10).
+
The caster create a link between herself and a powerful primal flame, however the link is weak. This allow her to project sparks, brimstone and flame as a standard action for the duration of the spell, dealing 1d4 + her caster level (maximum of +5) in fire damage. This fire damage ignore 1 point of fire resistance per caster level.
  
As a swift action, you gain additional options for your firebolts:
+
As part of casting a evocation or conjuration spell with the [Fire] descriptor of 1st level or lower, you may expend all energy of this spell, ending it early. This increasing the affected spell's caster level by +2, increase fire damage by +1 per fire damage dice rolled and allow it to ignore damage ignore 1 point of fire resistance per caster level.  
* You may lower the damage dice by 2d6+2; doing so allows you to ignore fire resistance (halves immunity) for all your [fire] spells.
 
* You may increase your dice size to 1d8; doing so end the spell at the end of the encounter.
 
* You may double the damage dice; doing so ends the spell at the end of the round.  
 
  
If a sorcerer who learned the spell reaches caster level 11th, she gains [[Fire Potency, Greater (3.5e Spell)|''greater fire potency'']] as a spell known.
+
You may cast overcast this spell in higher level spell lot for greater effect.
 +
 
 +
If you overcast this in a 3rd level spell slot it become ''Improved Fire Potency'', the bolts of fire now deal 1d6 + caster level (maximum of +10). The spell level limit for any spell it can augment increase to 3rd level or lower.
 +
 
 +
If you overcast this in a 5th level spell slot it become ''Greater Fire Potency'', the bolts of fire now deal 2d8 + caster level (maximum of +15). The spell level limit for any spell it can augment increase to 5th level or lower.
 +
 
 +
If you overcast this in a 7th level spell slot it become ''Superior Fire Potency'', the bolts of fire now deal 5d8 + caster level. The spell level limit for any spell it can augment increase to 7th level or lower.
 +
 
 +
If you overcast this in a 9th level spell slot it become ''True Fire Potency'', the bolts of fire now deal 10d8 + twice caster level. The spell level limit for any spell it can augment increase to 9th level or lower. </onlyinclude>
  
</onlyinclude>
 
  
 
----
 
----

Revision as of 16:29, 1 July 2019

Homebrew.png
Author: Leziad (talk)
Date Created: August 3 2012
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Fire Potency
Evocation [Fire]
Level: Sorcerer/Wizard 1
Components: S
Casting time: Standard Action
Range: Personal
Effect: Caster
Duration: 1 Hour/Level
Saving Throw: None
Spell Resistance: None

The caster create a link between herself and a powerful primal flame, however the link is weak. This allow her to project sparks, brimstone and flame as a standard action for the duration of the spell, dealing 1d4 + her caster level (maximum of +5) in fire damage. This fire damage ignore 1 point of fire resistance per caster level.

As part of casting a evocation or conjuration spell with the [Fire] descriptor of 1st level or lower, you may expend all energy of this spell, ending it early. This increasing the affected spell's caster level by +2, increase fire damage by +1 per fire damage dice rolled and allow it to ignore damage ignore 1 point of fire resistance per caster level.

You may cast overcast this spell in higher level spell lot for greater effect.

If you overcast this in a 3rd level spell slot it become Improved Fire Potency, the bolts of fire now deal 1d6 + caster level (maximum of +10). The spell level limit for any spell it can augment increase to 3rd level or lower.

If you overcast this in a 5th level spell slot it become Greater Fire Potency, the bolts of fire now deal 2d8 + caster level (maximum of +15). The spell level limit for any spell it can augment increase to 5th level or lower.

If you overcast this in a 7th level spell slot it become Superior Fire Potency, the bolts of fire now deal 5d8 + caster level. The spell level limit for any spell it can augment increase to 7th level or lower.

If you overcast this in a 9th level spell slot it become True Fire Potency, the bolts of fire now deal 10d8 + twice caster level. The spell level limit for any spell it can augment increase to 9th level or lower.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


Leziad's Homebrew (4524 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentS +
DescriptorFire +
Identifier3.5e Spell +
LevelSorcerer/Wizard 1 +
RangePersonal +
RatingUndiscussed +
SchoolEvocation +
SummaryYou create a strong link between yourself and the elemental plane of fire. +
TitleFire Potency +