Difference between revisions of "SRD5:Treant"
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|languages={{SRD5|Common}}, {{SRD5|Druidic}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}} | |languages={{SRD5|Common}}, {{SRD5|Druidic}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}} | ||
|cr=9 <!--Challenge Rating--> | |cr=9 <!--Challenge Rating--> | ||
− | |xp= | + | |xp= <!--Experience points for destroying--> |
+ | |canon=true | ||
|qualities= | |qualities= | ||
{{5e Ability|False Appearance|While the treant remains motionless, it is indistinguishable from a normal tree.}} | {{5e Ability|False Appearance|While the treant remains motionless, it is indistinguishable from a normal tree.}} | ||
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{{5e Ability|Multiattack|The treant makes to slam attacks.}} | {{5e Ability|Multiattack|The treant makes to slam attacks.}} | ||
− | {{5e Ability|Slam|''Melee Weapon Attack:'' +10 to hit, reach 5 ft., one target. ''Hit:'' 16 (3d6+6) {{srd5lc|Bludgeoning}} damage.}} | + | {{5e Ability|Slam|''{{SRD5|Melee Weapon Attack}}:'' +10 to hit, reach 5 ft., one target. ''Hit:'' 16 (3d6+6) {{srd5lc|Bludgeoning}} damage.}} |
− | {{5e Ability|Rock|''Ranged Weapon Attack:'' +10 to hit, range 60/180 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Bludgeoning}} damage.}} | + | {{5e Ability|Rock|''{{SRD5|Ranged Weapon Attack}}:'' +10 to hit, range 60/180 ft., one target. ''Hit:'' 28 (4d10+6) {{srd5lc|Bludgeoning}} damage.}} |
− | {{5e Ability|Animate Trees | + | {{5e Ability|Animate Trees|limit=1/Day|The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have {{SRD5|Intelligence}} and {{SRD5|Charisma}} scores of 1, they can’t speak, and they have only the Slam {{srd5lc|Action}} option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a {{srd5lc|Bonus Action}} to turn it back into an inanimate tree. The tree then takes root if possible.}} |
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}} | }} | ||
− | {{UnofficialInfo|The treant (while moving) appears as an animated tree.}} | + | {{UnofficialInfo|'''Unofficial Description:''' The treant (while moving) appears as an animated, anthropomorphic tree.<ref>[[User: Rlyehable]]</ref>}} |
==Sources== | ==Sources== | ||
* [[SRD-OGL v5.1]] | * [[SRD-OGL v5.1]] | ||
− | + | <references /> | |
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
− | [[Category:SRD5 Monsters | + | [[Category:SRD5 Monsters]] |
{{Navboxes}} | {{Navboxes}} |
Revision as of 03:00, 29 December 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Treant | ||||||||||||
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Huge Plant, Chaotic Good | ||||||||||||
Armor Class: 16 (natural armor) | ||||||||||||
Hit Points: 138 (12d12+60) | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Damage Vulnerabilities: fire | ||||||||||||
Damage Resistances: bludgeoning, piercing | ||||||||||||
Senses: passive Perception 13 | ||||||||||||
Languages: Common, Druidic, Elvish, Sylvan | ||||||||||||
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4 | ||||||||||||
False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.
Siege Monster. The treant deals double damage to objects and structures. ActionsMultiattack. The treant makes to slam attacks. Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6+6) bludgeoning damage. Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10+6) bludgeoning damage. Animate Trees (1/Day). The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can’t speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible. |
Unofficial Description: The treant (while moving) appears as an animated, anthropomorphic tree.[1] |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources
Alignment | Chaotic Good + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
CRval | 9 + |
Canon | true + |
Challenge Rating | 9 + |
Creature Name | Treant + |
Experience Points | 5,000 + |
Features | False Appearance +, Siege Monster +, Multiattack +, Slam +, Rock +, Animate Trees + and {{{feature1}}} + |
Hit Dice | 12d12+60 + |
Hit Points | 138 + |
Name | Treant + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Size | Huge + |
SortText | Treant 5e + |
Title | Treant + |
Type | Plant + |