Difference between revisions of "Extreme Speed (3.5e Feat)"

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{{author
 
{{author
 
|author_name=Leziad
 
|author_name=Leziad
|date_created=13th June 2016|status=Finished
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|date_created=13th June 2016<br>
|balance=High
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8th February 2021<sup>Remake</sup>
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|status=Complete
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|balance=High}}
  
 
<onlyinclude>{{3.5e Feat
 
<onlyinclude>{{3.5e Feat
|name=Movement Teleport
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|name=Extreme Speed
 
|types=
 
|types=
|summary=Whenever you use a [Teleportation] ability you may simply move.
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|summary=
|prereqs=Must be able to use a [Teleportation]-Effect inherently.
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|prereqs=[[Jaunter (3.5e Class)#Jaunt|Jaunt]] class feature or ability to cast [Teleportation] subschool spell
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Whenever you use a [Teleportation]-effect you may alter it in way which you not teleport as much as make you go extremely fast. If you do so you treat your teleport as extremely fast movement, in which case you are limited to where you can travel by your movement speeds; thus you cannot teleport through a locked door unless you could walk through it, nor could you teleport into the air without a fly speed, or teleport if you are otherwise immobilized. On the other hand, effects which stop teleportation do not stop your "teleport" effects. The 'movement' during your teleport do not provoke attacks of opportunity. It may trigger traps or effect along the way although by then you will be at your next location and all effect which you triggered happen right at the end of your movement, possibly affecting you if you are in range.
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|benefit=The movement from the jaunt class feature or any [Teleportation] subschool spell you cast is now considered extremely fast movement instead of teleportation. You are limited to where you can travel by your movement speeds; thus you cannot teleport through a locked door unless you could walk through it, nor could you teleport into the air without a fly speed, or teleport if you are otherwise immobilized.  
  
Under the effect of this feat your [Teleportation]-effects also benefits from effect which alter your movement, such as increase in speed but also decrease your speed. Additionally you may use [[SRD:Tumble|Tumble]] to not provoke from using or casting your [Teleportation]-effect as if you were moving out of a threatened space.  
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On the other hand, effects which stop teleportation do not stop your "teleport" effects. The 'movement' during your teleport does not provoke attacks of opportunity. It may trigger traps or effect along the way although by then you will be at your next location and all effect which you triggered happen right at the end of your movement, only affecting you if you are in range.
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You may use [[SRD:Tumble|Tumble]] to not provoke from using or casting your [Teleportation]-effect as if you were moving out of a threatened space.  
  
 
You may suppress or resume the use of this feat as a free action.
 
You may suppress or resume the use of this feat as a free action.

Revision as of 18:14, 8 February 2021

Homebrew.png
Author: Leziad (talk)
Date Created: 13th June 2016

8th February 2021Remake

Status: Complete
Editing: Clarity edits only please
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Extreme Speed [General] Prerequisites: Jaunt class feature or ability to cast [Teleportation] subschool spellBenefit: The movement from the jaunt class feature or any [Teleportation] subschool spell you cast is now considered extremely fast movement instead of teleportation. You are limited to where you can travel by your movement speeds; thus you cannot teleport through a locked door unless you could walk through it, nor could you teleport into the air without a fly speed, or teleport if you are otherwise immobilized.

On the other hand, effects which stop teleportation do not stop your "teleport" effects. The 'movement' during your teleport does not provoke attacks of opportunity. It may trigger traps or effect along the way although by then you will be at your next location and all effect which you triggered happen right at the end of your movement, only affecting you if you are in range.

You may use Tumble to not provoke from using or casting your [Teleportation]-effect as if you were moving out of a threatened space.

You may suppress or resume the use of this feat as a free action. Special: You may select this feat as a trait, if you do you cannot switch it off.



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Leziad's Homebrew (4510 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteJaunt class feature or ability to cast [Teleportation] subschool spell +
RatingUndiscussed +
TitleExtreme Speed +
TypeGeneral +