Difference between revisions of "Reinforced Carapace (3.5e Feat)"
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|types=Racial<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) --> | |types=Racial<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) --> | ||
|summary=Your carapace is becoming stronger. It becomes possible to wear medium armor.<!-- A short summary of the feat --> | |summary=Your carapace is becoming stronger. It becomes possible to wear medium armor.<!-- A short summary of the feat --> | ||
− | |prereqs=[[Nerubian (3.5e Race) | + | |prereqs=[[Nerubian (3.5e Race)]], character level 4<!-- All prerequisites, including feats --> |
|fluff=<!-- Any non-mechanical flavor you want to show --> | |fluff=<!-- Any non-mechanical flavor you want to show --> | ||
|benefit=Nerubian get a thicker chitinous exoskeleton. It increases Nerubian racial AC bonus to +4. | |benefit=Nerubian get a thicker chitinous exoskeleton. It increases Nerubian racial AC bonus to +4. |
Revision as of 17:41, 27 January 2016
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Reinforced Carapace [Racial]
Prerequisites: Nerubian (3.5e Race), character level 4Benefit: Nerubian get a thicker chitinous exoskeleton. It increases Nerubian racial AC bonus to +4.
New chitinous plates grow over the old and so Nerubian can wear medium armor using special fixing. This fixing doesn’t make Nerubian’s armor expensive or longer to create.
These feat doesn’t make Nerubian proficient with medium armor. These feat adds to Nerubian weight an additional amount of 80 lb.
Normal: Nerubian cant use armor heavier than light. They have racial AC bonus +2.
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Facts about "Reinforced Carapace (3.5e Feat)"
Article Balance | Moderate + |
Identifier | 3.5e Feat + |
Prerequisite | Nerubian (3.5e Race) + and character level 4 + |
Rating | Undiscussed + |
Summary | Your carapace is becoming stronger. It becomes possible to wear medium armor. + |
Title | Reinforced Carapace + |
Type | Racial + |