Difference between revisions of "SRD:Large Earth Elemental"
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{{Creature Table | {{Creature Table | ||
− | | style= | + | |style= |
− | | creature=Earth [[SRD:Elemental Type|Elemental]], Large | + | |creature=Earth [[SRD:Elemental Type|Elemental]], Large |
− | | size=Large | type=[[SRD:Elemental Type|Elemental]] | + | |size=Large |type=[[SRD:Elemental Type|Elemental]] |subtypes=[[SRD:Earth Subtype|Earth]], [[SRD:Extraplanar Subtype|Extraplanar]] |
− | | hd=8d8+32 | hp=68 | + | |hd=8d8+32 |hp=68 |
− | | init=–1 | + | |init=–1 |
− | | speed=20 ft. (4 squares) | + | |speed=20 ft. (4 squares) |
− | | ac=18 (–1 size, –1 [[SRD:Dexterity|Dex]], +10 natural), | touch=8 | flat=18 | + | |ac=18 (–1 size, –1 [[SRD:Dexterity|Dex]], +10 natural), |touch=8 |flat=18 |
− | | bab=+6 | grapple=+17 | + | |bab=+6 |grapple=+17 |
− | | at=Slam +12 melee (2d8+7) | + | |at=Slam +12 melee (2d8+7) |
− | | full_at=2 slams +12 melee (2d8+7) | + | |full_at=2 slams +12 melee (2d8+7) |
− | | space=10 ft. | reach=10 ft. | + | |space=10 ft. |reach=10 ft. |
− | | sa=Earth mastery, push | + | |sa=Earth mastery, push |
− | | sq=[[SRD:Damage Reduction|Damage reduction]] 5/–, earth glide, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]] | + | |sq=[[SRD:Damage Reduction|Damage reduction]] 5/–, earth glide, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]] |
− | | fort=+10 | ref=+1 | will=+2 | + | |fort=+10 |ref=+1 |will=+2 |
− | | str=25 | dex=8 | con=19 | int=6 | wis=11 | cha=11 | + | |str=25 |dex=8 |con=19 |int=6 |wis=11 |cha=11 |
− | | skills=[[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +5 | + | |skills=[[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +5 |
− | | feats=[[SRD:Cleave|Cleave]], Great [[SRD:Cleave|Cleave]], [[SRD:Power Attack|Power Attack]] | + | |feats=[[SRD:Cleave|Cleave]], Great [[SRD:Cleave|Cleave]], [[SRD:Power Attack|Power Attack]] |
− | | env=[[SRD:Elemental Plane of Earth|Elemental Plane of Earth]] | + | |env=[[SRD:Elemental Plane of Earth|Elemental Plane of Earth]] |
− | | org=Solitary | + | |org=Solitary |
− | | cr=5 | + | |cr=5 |
− | | treas=None | + | |treas=None |
− | | align=[[SRD:Neutral|Usually neutral]] | + | |align=[[SRD:Neutral|Usually neutral]] |
− | | adv=9–15 [[SRD:Hit Dice|HD]] (Large) | + | |adv=9–15 [[SRD:Hit Dice|HD]] (Large) |
− | | la=— | + | |la=— |
}} | }} | ||
<noinclude> | <noinclude> | ||
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'''Earth Glide ([[SRD:Ex|Ex]]):''' An earth [[SRD:Elemental Type|elemental]] can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A ''[[SRD:Move Earth|move earth]]'' spell cast on an area containing a burrowing earth [[SRD:Elemental Type|elemental]] flings the [[SRD:Elemental Type|elemental]] back 30 feet, stunning the creature for 1 [[SRD:Round|round]] unless it succeeds on a [[SRD:DC|DC]] 15 [[SRD:Saving Throw|Fortitude save]]. | '''Earth Glide ([[SRD:Ex|Ex]]):''' An earth [[SRD:Elemental Type|elemental]] can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A ''[[SRD:Move Earth|move earth]]'' spell cast on an area containing a burrowing earth [[SRD:Elemental Type|elemental]] flings the [[SRD:Elemental Type|elemental]] back 30 feet, stunning the creature for 1 [[SRD:Round|round]] unless it succeeds on a [[SRD:DC|DC]] 15 [[SRD:Saving Throw|Fortitude save]]. | ||
</noinclude> | </noinclude> | ||
− | {| | + | {| class="zebra d20" |
|- | |- | ||
|+'''Earth [[SRD:Elemental Type|Elemental]] Sizes''' | |+'''Earth [[SRD:Elemental Type|Elemental]] Sizes''' | ||
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! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight''' | ! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight''' | ||
|- | |- | ||
− | | Large|| 16 ft.|| 6,000 lb. | + | |Large||16 ft.||6,000 lb. |
|} | |} | ||
<noinclude> | <noinclude> |
Revision as of 21:50, 5 December 2009
This material is published under the OGL |
EARTH ELEMENTAL
When summoned to the Material Plane, an earth elemental consists of whatever types of dirt, stones, precious metals, and gems it was conjured from.
Earth elementals speak Terran but rarely choose to do so.
COMBAT
Though an earth elemental moves slowly, it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth’s surface. It cannot swim, however, and must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
Earth Mastery (Ex): An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental’s opposed Strength checks.
Earth Glide (Ex): An earth elemental can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.
Elemental | Height | Weight |
---|---|---|
Large | 16 ft. | 6,000 lb. |
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