Difference between revisions of "Talk:Window of Defenestration (3.5e Equipment)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
Line 7: Line 7:
  
 
However, I think 5d6 slashing damage from the glass panels is a little too much. Realisticaly speaking and for the sake of gameplay, I believe 1d6 is in order: you always see heroes jumping out of windows and keep running. Granted they should be dealt some damage, I don't think it should be such a handicap. Plus, such high damage gives too much incentive for players to Bull Rush people out of windows! :P I also suppose the glass panels remain broken until repaired? Poor janitor... [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 18:54, 10 April 2014 (UTC)
 
However, I think 5d6 slashing damage from the glass panels is a little too much. Realisticaly speaking and for the sake of gameplay, I believe 1d6 is in order: you always see heroes jumping out of windows and keep running. Granted they should be dealt some damage, I don't think it should be such a handicap. Plus, such high damage gives too much incentive for players to Bull Rush people out of windows! :P I also suppose the glass panels remain broken until repaired? Poor janitor... [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 18:54, 10 April 2014 (UTC)
 +
 +
:You're the second person to say such.  Fair enough, dropping the damage.  And yes, the glass will need to be replaced. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 23:01, 10 April 2014 (UTC)

Revision as of 23:01, 10 April 2014

Ratings

RatedLike.png HarrowedMind likes this article and rated it 3 of 4.
Nice multi-dimensional trap which allows 1 - The detection of intruders, and 2 - The (temporary?) disposal of said intruder, potentially ridding a party of one member all while 3 - Softening said intruder and hampering their return. Plus, it makes for a pretty nice mastermind-esque lair. Now, where are my great white sharks with rods of Scorching Ray attached to their heads?


However, I think 5d6 slashing damage from the glass panels is a little too much. Realisticaly speaking and for the sake of gameplay, I believe 1d6 is in order: you always see heroes jumping out of windows and keep running. Granted they should be dealt some damage, I don't think it should be such a handicap. Plus, such high damage gives too much incentive for players to Bull Rush people out of windows! :P I also suppose the glass panels remain broken until repaired? Poor janitor... -HarrowedMind (talk) 18:54, 10 April 2014 (UTC)

You're the second person to say such. Fair enough, dropping the damage. And yes, the glass will need to be replaced. -- Eiji-kun (talk) 23:01, 10 April 2014 (UTC)