Difference between revisions of "Talk:Intelligent Item (3.5e Class)"

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(I like it, but. . .)
(I like it, but. . .)
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::Sadly, no. . .ive never been really good at thinking stuff up. But i still think there is some way to expand this class, if only i could figure it out. . . - [[User:Kylem2013|Kylem2013]] ([[User talk:Kylem2013|talk]]) 16:12, 12 March 2014 (UTC)
 
::Sadly, no. . .ive never been really good at thinking stuff up. But i still think there is some way to expand this class, if only i could figure it out. . . - [[User:Kylem2013|Kylem2013]] ([[User talk:Kylem2013|talk]]) 16:12, 12 March 2014 (UTC)
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::One idea came to mind. To give people something to stack in, instead of giving the +2 and +4 points, make it stackable by making you spending morphic points to get enhancement bonuses after you use a point to become masterwork (which is what i assume is the +1 to attacks needed to get the bonuses). The trade rate could be point for point, or 1 morphic point for +2 enhancement bonus, with a max at +10 enhancements, as is normal for equipment maximums. Just a though. - [[User:Kylem2013|Kylem2013]] ([[User talk:Kylem2013|talk]]) 21:34, 12 March 2014 (UTC)

Revision as of 21:34, 12 March 2014

Ready for review. --Franken Kesey (talk) 18:05, 4 March 2014 (UTC)

I like it, but. . .

The class feels too short, and more like a skeleton. There isnt much to do with it, and its only 10 levels. Unless you are a book, you would do poorly in other classes to be able to get up to epic level. If you could somehow make this into a 20 level class, it would be nicer, like adding more stuff you could spend points in. Plus, ive noticed that there is no trait listed that can be improved upon with additional skill points. - Kylem2013 (talk) 00:04, 12 March 2014 (UTC)

Are there any traits that you can think of to add?--Franken Kesey (talk) 07:54, 12 March 2014 (UTC)
Sadly, no. . .ive never been really good at thinking stuff up. But i still think there is some way to expand this class, if only i could figure it out. . . - Kylem2013 (talk) 16:12, 12 March 2014 (UTC)
One idea came to mind. To give people something to stack in, instead of giving the +2 and +4 points, make it stackable by making you spending morphic points to get enhancement bonuses after you use a point to become masterwork (which is what i assume is the +1 to attacks needed to get the bonuses). The trade rate could be point for point, or 1 morphic point for +2 enhancement bonus, with a max at +10 enhancements, as is normal for equipment maximums. Just a though. - Kylem2013 (talk) 21:34, 12 March 2014 (UTC)
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