Difference between revisions of "Desolate (3.5e Spell)"

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Revision as of 06:33, 10 May 2013


Homebrew.png
Author: Snafusam (talk)
Date Created: May 09, 2013
Status: Complete
Editing: Clarity edits only please
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Desolate
Evocation, Necromancy [Darkness, Force]
Level: Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4, Death 4, Evil 4, Madness 4, Repose 4, War 4
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 4 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

your weapon gains an evil sheen as it eats away at the light, starving for a lone victim.

if your target has no allies within 30 feet, your attack gives a weapon +1 per caster level (max 10) enhancement bonus on attack and damage rolls.

Material Component: a shard of darkened glass.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsAssassin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Template:3.5e Blackgaurd Spells Breadcrumb
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger
Template:3.5e Death Domain Spells Breadcrumb
Template:3.5e Evil Domain Spells Breadcrumb
Template:3.5e Madness Domain Spells Breadcrumb
Template:3.5e Repose Domain Spells Breadcrumb
Template:3.5e War Domain Spells Breadcrumb
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Facts about "Desolate (3.5e Spell)"
Article BalanceModerate +
AuthorSnafusam +
ComponentV + and S +
DescriptorDarkness + and Force +
Identifier3.5e Spell +
LevelAssassin 4 +, Bard 4 +, Blackguard 4 +, Cleric 4 +, Druid 4 +, Ranger 4 +, Sorcerer/Wizard 4 +, Death 4 +, Evil 4 +, Madness 4 +, Repose 4 + and War 4 +
RangeTouch +
Rated ByBrainduster + and Ghostwheel +
RatingRating Pending +
SchoolEvocation, Necromancy +
TitleDesolate +