Difference between revisions of "Force Push (3.5e Power)"
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− | + | {{OGL Top}} | |
+ | {{3.5e Power | ||
+ | | name=Force Push | ||
+ | | disc=Psychokinesis | ||
+ | | desc=Force | ||
+ | | lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 2 | ||
+ | | disp=Auditory, Visual | ||
+ | | time=1 [[SRD:Standard Actions|standard action]] or 1 Immediate Action (see text) | ||
+ | | range=5ft | ||
+ | | tsea=a | ||
+ | | subj=Burst | ||
+ | | dur=Instantaneous | ||
+ | | save=[[SRD:Reflex Save|reflex save]] | ||
+ | | pr=Yes | ||
+ | | pp=3 | ||
+ | }} | ||
− | + | Upon manifesting this power a burst of pure force erupts from you as every creature within 5ft of you has to make a [[SRD:Reflex Save|reflex save]] or be pushed back 5ft and fall [[SRD:Prone|prone]]. Successfully making a [[SRD:Reflex Save|reflex save]] means that creature is merely pushed back 5ft and does not fall prone. | |
− | [[ | + | If used as an immediate action this power can be used to negate any one incoming [[SRD:Melee Attack|Melee attack]], [[SRD:Ranged Attack|Ranged attack]], or [[SRD:Ray|Ray]]. You cannot use this option to negate any other kind of attacks besides the ones listed above. |
+ | |||
+ | '''[[SRD:Augment|Augment]]:''' For 2 additional [[SRD:Power Points|power points]] this power's area becomes 1d4*5 instead of 5ft. If this power causes a creature to hit something and makes it unable to go the required distance it takes [[SRD:Falling Damage|Falling Damage]] equal to how much distance it had left to go | ||
+ | |||
+ | For every additional [[SRD:Power Points|power point]] you can add an extra 1d4 | ||
+ | |||
+ | For every 1d4, including the first one, the DC for this power goes up by 1 |
Revision as of 08:07, 17 February 2017
This material is published under the OGL |
Psychokinesis [Force] | |
Level: | Psion/Wilder 2 |
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Display: | Auditory, Visual |
Manifesting Time: | 1 standard action or 1 Immediate Action (see text) |
Range: | 5ft |
Area: | Burst |
Duration: | Instantaneous |
Saving Throw: | reflex save |
Power Resistance: | Yes |
Power Points: | 3 |
Upon manifesting this power a burst of pure force erupts from you as every creature within 5ft of you has to make a reflex save or be pushed back 5ft and fall prone. Successfully making a reflex save means that creature is merely pushed back 5ft and does not fall prone.
If used as an immediate action this power can be used to negate any one incoming Melee attack, Ranged attack, or Ray. You cannot use this option to negate any other kind of attacks besides the ones listed above.
Augment: For 2 additional power points this power's area becomes 1d4*5 instead of 5ft. If this power causes a creature to hit something and makes it unable to go the required distance it takes Falling Damage equal to how much distance it had left to go
For every additional power point you can add an extra 1d4
For every 1d4, including the first one, the DC for this power goes up by 1
Descriptor | Force + |
Discipline | Psychokinesis + |
Level | Psion/Wilder 2 + |