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edits
Changes
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| 1 || class="left" | You gain smite evil as a [[paladin]] of your character level, and ''[[SRD:Detect Evil|detect evil]]'' at will. In addition you may never be disarmed of the weapon you have weapon focus in, and can summon the weapon to your hand as a free action, as long as it is unwielded and within 30 ft.
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| 5 || class="left" | Your divine blessings shield your mind from harm. The [[fighter|fighter's]] [[Will]] save becomes good instead of poor.
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| 10 || class="left" | You gain ethereal divine wings which carry you along at a fly speed of 60 ft. (good).
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| 13 15 || class="left" | When targeted by an area of effect, you may make an attack roll as an immediate action and use the result as your saving throw. You are considered to have evasion and mettle for the purpose of this one saving throw.|- | 16 || class="left" | Your divine wings shield you from mental intrusion. The [[fighter|fighter's]] [[Will]] save becomes good instead of poor.
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| 19 20 || class="left" | When you make a smite evil attempt, your opponent must make a [[Fortitude]] save DC 10 + 1/2 HD + [[Str]] or go blind for 1 minute from the glorious radiance of your weapon. If the attack is a critical hit, the blinding is permanent and all evil creatures in a 20 ft. burst must make the saving throw as well.
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