Difference between revisions of "SRD:Hallucinatory Terrain"

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{{3.5e Spell
 
| name=Hallucinatory Terrain
 
| name=Hallucinatory Terrain
| school=[[SRD:Illusion|Illusion]] ([[SRD:Illusion#Glamer|Glamer]])
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| school=Illusion
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| subschool=Glamer
 
| lvl=[[SRD:Bard Spell List|Brd]] 4,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4
 
| lvl=[[SRD:Bard Spell List|Brd]] 4,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4
 
| comp=V, S, M
 
| comp=V, S, M

Revision as of 03:12, 9 January 2010

This material is published under the OGL


Hallucinatory Terrain
Illusion (Glamer)
Level: Brd 4, Sor/Wiz 4
Components: V, S, M
Casting time: 10 minutes
Range: Long (400 ft. + 40 ft./level)
Area: One 30-ft. cube/level (S)
Duration: 2 hours/level (D)
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No

You make natural terrain look, sound, and smell like some other sort of natural terrain. Structures, equipment, and creatures within the area are not hidden or changed in appearance.

Material Component: A stone, a twig, and a bit of green plant.



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Facts about "Hallucinatory Terrain"
ComponentV +, S + and M +
LevelBrd 4 + and Sor/Wiz 4 +
RangeOther +
SchoolIllusion +
SubschoolGlamer +
TitleHallucinatory Terrain +