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Battery Core (3.5e Feat)

313 bytes removed, 00:15, 5 February 2021
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|prereqs=[[Syntoid (3.5e Race)|Syntoid]] Race
|fluff="When it overheat, it'll simply switch to the new battery I attached to this thing. Brilliant."
|benefit=You become immune to the [[SRD:Fatigued|Fatigued]] condition and your Overheat racial features deal electricity damage instead of fire damage, both to you and creatures you strike. Instead of catching on fire you risk a discharge, dealing 1d6 electricity damage to all creatures adjacent to which leaves you and causing you to become [[SRD:Staggered|Staggered]] for 1 round. This damage increases by 1d6 for each [[Overheat Weapon (3.5e Maneuver)|overheat charge]] you currently have. You may do a voluntary discharge as a standard action, which reset the chance of discharging to 5% and do not leave you staggered.
In addition to the benefit of the feat, increase the maximum duration of Overclock by 1 round.

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