Difference between revisions of "Publication:Dread Codex/New Feats/Strengthen Undead"

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m (Tarkisflux moved page Strengthen Undead (Dread Codex Feat) to Publication:Dread Codex/New Feats/Strengthen Undead without leaving a redirect: missed this a while ago i guess)
 
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{{OGL Top}}
 
{{OGL Top}}
{{3.5e Feat
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<onlyinclude>{{3.5e Feat
 
|name=Strengthen Undead
 
|name=Strengthen Undead
 
|summary=You can use arcane energy to protect undead from being turned.
 
|summary=You can use arcane energy to protect undead from being turned.
|prereqs=Created a [[Necroling, Dread Codex (3.5e Creature)|Necroling]], Spellcraft ranks 12+
+
|prereqs=Created a Necroling, Spellcraft ranks 12+
 
|benefit=Choose a spell of 2nd-level or greater. As a standard action, you channel its energies to a single undead creature you can see. The energy grants a turn resistance of +1 per 2 spell levels used (round down, maximum of +4). An undead creature cannot be strengthened in this manner more than once in a 24 hour period.
 
|benefit=Choose a spell of 2nd-level or greater. As a standard action, you channel its energies to a single undead creature you can see. The energy grants a turn resistance of +1 per 2 spell levels used (round down, maximum of +4). An undead creature cannot be strengthened in this manner more than once in a 24 hour period.
}}
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}}</onlyinclude>
  
  

Latest revision as of 21:55, 22 November 2014

This material is published under the OGL

Strengthen Undead [General] Prerequisites: Created a Necroling, Spellcraft ranks 12+Benefit: Choose a spell of 2nd-level or greater. As a standard action, you channel its energies to a single undead creature you can see. The energy grants a turn resistance of +1 per 2 spell levels used (round down, maximum of +4). An undead creature cannot be strengthened in this manner more than once in a 24 hour period.



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PrerequisiteCreated a Necroling + and Spellcraft ranks 12+ +
SummaryYou can use arcane energy to protect undead from being turned. +
TitleStrengthen Undead +
TypeGeneral +